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Mediasaur

238
Posts
1
Topics
338
Followers
14
Following
A member registered Oct 04, 2021 · View creator page →

Creator of

Recent community posts

I will happily take a 7.5

Glad you had fun, thanks for playing.

Well it's quite impressive. Would love to see more micro-tools like this that speed up different parts of indie dev.

Hey bro, actually needed something that does exactly this and was gonna do a search for it, but here it is. Legend 👊

Cool video. Thanks for playing.

Hey you still beat the game 👏 Good luck with your YT and thank you for playing.

Cool video dud. I like your energy. Always fun watching people's thought process when they play.

Love it. Really makes you feel like you are a fish.

I'm glad you enjoyed it. More stuff on the way.

Very glad you enjoyed it. Thank you for playing 🫰More games coming soon.

Thanks for playing 👊

Cool video! Glad you enjoyed the game. I considered having pickups contribute to suspicion but decided against it to make things easier for me and the player. The alcohol is combined with the rag to clean the clock. It's never stated explicitly but items are subtly removed from the inventory once used. Currently there's only one way to beat the game. Could change in the future, who knows? Thanks for playing 🙏

Well I'm glad you enjoyed it. Thanks for playing 🙏

Thanks for playing. I was worried almost nobody would solve the lock puzzle based on play testing but everyone in the comments has got it so far, so I guess it's not too complicated. Glad you enjoyed 🙏

🧍

It's good to see people solving the puzzles after some rocky playtesting. Thanks again for playing 🙏

Cool video, thank you for playing. I'm happy to see you made it to the end, and I'll be sure to use the feedback well. Have a good one ✌️

Very kind words, thank you. While it is a finished game, and I'm unsure if I'll revisit its characters or story, I did consider the possibility of doing so during development and purposefully left the ending a bit open-ended for a potential continuation down the line. As of right now though, I'm gonna try to diversify my portfolio with different genres of games with different settings and aesthetics. Thanks for playing.

Thanks for playing! I'm gonna take some time to rework the key puzzle, appreciate the feedback. 👍

That's interesting, I've never heard of raylib. Seems like a very raw way of doing it. I commend that. My concern with the collisions was, aside from breaking the illusion, they contain the player within your narrative you want to tell. Sounds like you're on top of it though. I look forward to seeing what you make in the future 🙌

Like Pizza said, the lack of collisions is a problem. In my playthrough, when told to run, there was no apparent danger in the scene. I don't know if I was looking in the right direction, but some audio cue or another visual aid might be good. Otherwise, this game only really suffers in the technical aspects, but has potential to be built into a cool idea I'm sure. Keep going, don't be afraid to get help from the community, and if you think your engine may be holding you back, it might be good to explore other options like Unity. Good job 👍

The whole pack looks great. Love what you did with the dirty variants. Next time I need a restroom area, this'll be my go to. I look forward to seeing your future work 💪

Thx for playing.

🤙

It's alright bro you don't need to give me anything. Just keep doing what you do ✌

Can't remember if that was in planned changes or not. I'll add it just 4 u bro. Thx 4 playing.

type shit

  1. Cook pizza
  2. Put pizza on cutting board
  3. Look at pizza
  4. Click
  5. Eat pizza
  6. Yummy

Big inspiration from there, yeah.

Merci

Me too twin.

Left Mouse Btn Vro

With your mouth mate.

😱

Sounds messy.

🤙

Nice LoFi. Thx 4 playin.

Nice vid. Good quality editing. Thx for playing.

(1 edit)
  1. Cook pizza
  2. Put pizza on cutting board
  3. Look at pizza
  4. Click
  5. Eat pizza
  6. Yummy

Thanks yo.