Nicely implemented slick physics simulation ¦3
Something that impacted my personal experience:
- the shape-shifting mechanic felt too complicated to get used to; it would be super-slick if you'd remove the "normal" shape and give me the way to move and jump as that slime ¦3
- somehow my reflexes wanted to use graple with different controls ("hold" to grapple, "release" to release); the "click to grapple" and "click to release" didn't really "click" with me
- grapple has a very short limiting distance, which, together with a fast-pacing style, makes it hard to predict where I can or can't use it
Music is great! It's a bit too loud, though, even on the lowest system volume; maybe you can put the volume slider instead of the"mute" button?














