Heyo - yeah that's on me, so it's no wonder people think I'm gone and the game's dead!
Right now, there's a lot of stuff going on in my life and it's been one hell of a last six months, so admittedly, development has been slow. That said, I've been doing some playtesting lately and getting some feedback on the current build, so it's not over! As for social media, that's also on me - I've been disconnecting as much as I can from it, both personally and professionally, and I feel like I'm in a much better space for it. When there's tangible updates to be made, though, I'll log back in and make them.
Also, don't get me wrong, I'm doing well - just things that are making Clam2 development lag behind slightly.
(Also also, thanks for caring. I know it's a small thing to ask for an update on something you want to see released, but it feels nice to know people still want to see the game come out.)








