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marafrass

135
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A member registered Aug 31, 2018 · View creator page →

Creator of

Recent community posts

Thank you! The full game's in development, I'll get it done eventually!

Thank you so much, I really appreciate it! Made my day with this!

Game’s in full production at the moment, so it will come out eventually! Reviews here and on Steam really help, so if you wanna see more regular updates you can follow and wishlist on Steam!

Glad to hear it, and sorry for the delay!

This should be fixed now!

Expected behavior - there's an updated version of Open Mic coming later this year that resolves this!

Fixed now - must have left the most recent Linux build unchecked, good catch!

Truly one of the musical bee simulators of all time

Great game, love the feel and audio design. The extra polish made this one stand out. Great job!

I'm really sorry to hear that! Have you tried the Steam build? As far as I know, that one works just fine for mac users! Otherwise, I know some people have only been able to open the game on mac by right-clicking and then selecting "Open", which prompts a small window asking you if you really want to open up the game. That might help, too! Let me know how it goes - I'd be happy to refund your kind donation if it ends up not working! (I could also re-activate the browser version, but that one is pretty outdated by now, unfortunately.)

Appreciate the review and the kind words! Aquadynamics is definitely the least utilized stat in the prologue, being around 15% while the others sit around 25-30% each. I've balanced it out in the full game, and I've started spreading them out a lot more evenly!

https://marafrass.itch.io/clam-man

Thank you so much! Also, you're definitely right about the repertoire menu, that's a great suggestion and and easy fix!

I like the cut of your jib sir you are hired

just bein good ya kno

yes, but donations are appreciated and go to a great cause!

Completely missed that, thanks for pointing it out!

(1 edit)

https://marafrass.itch.io/good-dog

You might have to cmd+click and open specifically, I know one or two players had to. Then again, one person reported not being able to open the game at all on Big Sur :/

Hey again folks! Lately, this game has been getting a lot of views from what looks like an Assignment page, leading me to believe it's being used as part of a class or a course. If YOU are taking this class/course or were directed here from an assignments.onenote site, feel free to let me know! I'm really curious!

beach is 15$ DLC stay tuned lmao

thank you!! you can actually play the prologue to clam 2 right now, if you're interested! It's on itch and steam!

 https://store.steampowered.com/app/1278360/Clam_Man_2_Open_Mic/
https://marafrass.itch.io/clam-man-2-open-mic

Thank you! WebGL is basically just a framework that allows Unity games to run in browsers without any additional downloads!

Glad to hear it! Havent had that bug reported before, Ill look into it!

That's odd - did the telephone not ring? That should be the next event! Reloading the game should fix the bug - after the conversation with Nat, try clicking the phone on the right of the couch!

That explains it! The game is currently only available as a webGL build, so I dont think it actually works as a download. I wasnt even aware you could download it at all! If you’re still interested, you can play the game online right in your browser!

Oh no! What browser are you running? It should work fine on Chrome and browsers with similar framework!

That's fantastic! Thanks so much for your kind words!!

So glad you enjoyed it! (Personally, I think the sequel is shaping up to be way better!)

:( 

That's odd - that bug should be fixed by now! I'll have a look, thanks for reporting!

Glad to hear it!

Sorry to hear you got stuck! Are you playing in the browser version? There’s a bug in that one that causes it, and unfortunately it’s outdated at this point and not really fixable... It’s fixed in the downloadable versions, however!

Thanks! I recommend getting used to Unity and looking into Pixel Crusher's Dialogue System. It's a premium asset but well worth the money - both Clam 2 and Disco Elysium use it. Great for structuring and organizing dialogue. Other than that, I hear great things about Articy!

Wow, thank you so much! You're too kind. Yup, this is my personal solo project!

I guess the writing is the culmination of drawing little comics my whole life, as well as playing a lot of tabletop RPGs? And a very certain taste in comedy, I suppose. I think the writing here is a lot better than in Clam 1, however, so keep that in mind when you play that one! Trying to improve all the time!

Again, huge thanks for your kind words and for taking the trouble of making an account to post this. Releasing a game can get really draining and comments like yours are really what keep me going.

Hey again - you were absolutely right! Something must have snapped during the d20 overhaul, but I've uploaded a new version of the game where this issue should be fixed! Thanks for reporting and let me know if you have any more issues with it!

That’s strange - you’re supposed to get a new option after failing both checks! If you close the game and open it again, it should allow you to start over completely. I’ll have a look at it today and patch it if there’s an issue! 

Ah thanks! That's so nice of you to say. It was fun to make!

No, Silent Hill 2! I see what you mean though :))

Thank you so much!! Glad you enjoy my games! And you’re absolutely right, Open Mic is very different from Clam 1, but I personally love the sequel and its a lot of fun to work on! :)