Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Mangotronics Decorporated

5
Posts
1
Topics
40
Followers
36
Following
A member registered Aug 29, 2018 · View creator page →

Creator of

Recent community posts

Very excited to hear the new voices by Very Berry in action! I'm honored to be helping with the release! :)

Really enjoyed this, and the intro sequence- wow! The pixel art and animation was just amazing. 

I noticed a couple things that I wanted to document for you. 

1. The controls are not clear in the game. I know they are here on the web instructions but I (and I'm guessing others) weren't able to figure out controls when booting the game up for the first time. They are also non-standard- I was pressing spacebar, clicking the mouse, Enter key, escape, Z, X, etc. but I almost gave up until I remembered there was some text on this itch page. Overall I think it might seem redundant, but would be nice to have button indicators in the game UI.

2. Accessibility features and settings would also be nice to have- I think there's only the full-screen toggle (or at least that's all I was able to trigger in the game) when selecting the settings. Specifically, a sound toggle for SFX and Music levels, or just master volume because while wearing my headphones, I felt that the sound for mons cries was very loud compared to other sounds, even with my system volume pretty low.

Thank you for reading, and I wish you luck and success with your game!

I look forward to trying it! 

Mine's a simple arena fighter. It's fairly bare-bones and I scaled it down from what I was originally thinking I'd be able to do, but I'm glad I at least got it functional and submitted to be published. 

The way it works is you're in a lobby and you can search for a (NPC) opponent to fight. If you win, you gain HP and gold, and can choose to either go on and fight another opponent, racking up a bonus multipler, or retire and return to the arena so you can upgrade your weapons. 

I'm looking forward to improving on the concept in a new version/game later. :)

I just submitted my skill to certification. It's called "The Colosseum"