I love the graphics, gameplay is pretty cool aswell :)
Recent community posts
I'm not sure you can call it prerendered, the way that I'm doing it. Here is an article explaining the method if you are interessted: http://www.like100bears.com/writing/2d-3d-in-gamemaker-studio
You can see my game if you want in the devlog forums, my game is called Animal Express.
Very cute game! :)
A little fiddly some times, but it's charming for the short time i played.
I couldn't seem to make a snowman composed of 3 snowballs. I'm guessing it was just built that way, but i was surprised when it didn't work to attach a third one.
wow, that snowman game looks really neat!
I'll try it later when i have time.
I was a bit worried the resolution would make it impossible to see anything, but it seems to be working out ok. I tried 128x128 and it's probably my favorit way to have it.
I'm usig Love2D with magicavoxel and vox2png, to create a 3D style game.
I didn't plan to use love2d, i made a really small prototype in it, and i was suprised how quick you can get stuff done. It'll probably be my goto gamejam engine.
Oh my, the codebase is a mess, but I'm getting stuff done wich is all that matter and it work just fine ;)
- You can now enter the train and ride away with it
- New carts behind the train
- the railway scales to infinity
For some reason I got really excited to work with fake 3d in a pure 2d world,
here's a gif of a test I did:
Pretty cool huh! ( Dinosaur and deer is from the voxel editor I'm using MagicaVoxel, I don't intend to use them)
Okay, so I need an idea... hmm, let me just make random models and see what idea's will spark after...
I have a Train, Deer, Dinasour, Tree, Flower and a Pig...
The train looks pretty cool...
Right now the basic idea is to capture animals in the wild,
bring them back to the train, then go somewhere.
yeah, it's not a complete idea yet, but it's a start...
Let's see what it evolves into!
Here is a gif of the current state: