Collisions are a bit weird for the buildings. For the church, I just walked towards the door.
As the title says, Mitch thinks it’s outdated when it isn’t.
Refreshing the updater, either manually or through its daily (?) automatic check, makes it notify the user an update is available.
Just installed on an Android 8.0 phone (non-rooted) with 3 GB of RAM and it appears to work fine.
Please check if the file you downloaded has the same properties as the one I got:
Size: 1.116.530.054 bytes
From what I played, the only time where saving/reloading the game might cause issues is when you first visit the café (very late in the game), but the devs are already aware of this issue. But while it doesn’t get fixed, you may want to avoid using the saves during that scene.
The reasons change from person to person. But in my case, there are a few reasons (sorry in advance for the wall of text and if some of my comments are a bit heated).
First, programmed obsolescence, such as that as soon as Google’s validation system stops supporting a certain OS, the user won’t be able their games from Play Store in that OS, even if it the game would run perfectly fine.
Then there’s preservation. Some games I bought aren’t available DRM free anywhere else (at least not legally), so my backup is the only legit way I can play the game.
Also, if an update breaks something in the game, rolling back to a previous version, at least from the user side, is a nightmare with paid apps from the Play Store. Also they have auto updates set to on by default, and that makes things even harder to manage (you can disable it, but if you need to reset Play Store’s data for whatever reason, they’ll update every app you have as soon as you connect to the internet again).
And I never rooted a phone, but I imagine I can save some precious RAM and storage size by removing Google’s services, and that’d be specially good with some older phones. But by doing so, I’d lock myself out of Play Store’s apps.
Also, I remember reading that Google can be, in the lack of a better word, “volatile”. From what I read, even the Google account of the dev of Terraria was banned out of the blue. And good luck getting in touch with Google’s fabled support if anything happens. And in the meantime, the user who lost access to his/her account won’t be able to play their games. (in fact, I couldn’t even play some PS1 and PSP games from the PSN in the Vita some weeks ago due to those DNS issues that broke a lot of sites)
Then there are other problems with Play Store’s layout and functionality. Some times it takes hours for Play Store to understand you bought/activated a product across devices. Their library system can be worst than IndieGala’s, and that’s quite a feat. Their search system uses more of an AI than an exact search system, making it hard to find certain apps. Their home page is full of games with microtransactions. Their wishlist system feels worse than Itchio’s (again, quite a feat).
And lastly, while not as big of a problem on Android, running on other platforms games that the store has full control over usage can be rather complicated, to the point even Valve/Steam started saying developers shouldn’t use DRM for better compatibility across OS’s (source)
Thanks for the codes.
Just something to note, by “DRM free APK”, I meant “Android version of the game that doesn’t required launcher/account validation”. And Play Store is a big DRM, therefore not DRM free.
About controller: maybe? I also forgot my controller counts as generic, so maybe that’s an issue too. I’ll try on Windows later.
About the hidden stuff: I’ll try to look harder for it, then.
Thanks for the reply!
My feedback of the demo:
[What I liked]
+ Good animations and graphics
+ Good physics
+ Good button response
+ Plays great with controller
+ Apparently runs well on Linux with Wine
[What I’m neutral about]
+/- Arrow stock is accurate with real world, but now I can’t snipe my enemies e.e
+/- Can’t rebind keys
+/- Need external program to play with controller
+/- Maybe a map would be interesting to have? (dunno, really; some metroidvanias work well without maps)
[What I thought that were downsides]
- I couldn’t find any indications that there’s anything else to do after getting the bow, or how to do this something else if there is
Overall, seems pretty good already. Feels like Momodora 4 (which I love) but far less stiff (even better).
Can’t wait for more!
(edited because I messed markdown formatting “<.< )