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Luxodd Games

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A member registered Apr 09, 2025 · View creator page →

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Hey Iskream!

Super fun game! Loved it. Very much a galaga type feel of a game.

Just FYI this does not follow the theme so it disqualifies it from winning this specific jam, however I think it would be a fun game to play on an arcade!

https://discord.gg/eH7bmnv9

Here it is Tuvo!

Zoom… Maybe post your game too? It’s still Mia.

Our last generic game jam ended weeks ago. We are constantly hosting game jams, though. Maybe follow us so you’re notified when we host something next

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Its fun! Maybe levels? :D anyone else able to get to 67? image.png

To make it more competitive prob be good to add joystick compatibility.

Ok sweet sounds good thanks

Hey Whirlybirdman

Just tried Cliff Swinger…man, that grapple loop is addictive. I got nowhere near 111 (still trying!)

We’re running a game jam right now called One More Run III, and the theme is literally about that edge-of-the-cliff feeling, staying alive by a thread (or in your case… a cable 😄).

It’s super chill; you can submit an existing project like Cliff Swinger if you want.

If you’re down, here’s the jam page: https://itch.io/jam/one-more-run-iii

Would love to include Cliff Swinger because it totally fits the vibe.

Hey Joelchrono!

Just played Cliff Hanger…that wall-grab time-freeze mechanic? Genius. Genuinely had me grinning when I realized what was happening.

I’m helping run a jam right now called One More Run III, and the theme this round is basically “don’t fall off the cliff.” So naturally, your game immediately came to mind.

Would love to have you in. You could submit the current build or tinker with it…up to you. It’s a casual jam, just a fun way to spotlight cliff-edge chaos and show off cool mechanics like yours.

Here’s the jam link if you’re curious: https://itch.io/jam/one-more-run-iii

It’s short, low-stakes, and full of devs who love weird platforming ideas.

Would be awesome to have Cliff Hanger in the lineup

Hi,

I’m a fellow dev with a weird little team called Luxodd Games, and we’re running a chill game jam called One More Run III with the theme: Don’t Fall Off a Cliff. Your game already fits the vibe!

You could even drop the current build in as-is or remix it a bit…totally up to you.

Here’s the jam if you’re interested: https://itch.io/jam/one-more-run-iii

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Hey Lucas!

Your game Cliffhanger is seriously cool…I love that you built it in LOVE2D. You’ve clearly put heart into this one.

I’m part of a little arcade dev crew called Luxodd Games, and we’re currently running a jam called One More Run III with the theme: “Don’t Fall Off a Cliff.” 😄

Honestly, your game is already on-theme, and we’d be psyched to have you join, whether you want to remix it, add a new twist, or just show off what you’ve already made (we’re super open about what counts as a submission).

Here’s the link: https://itch.io/jam/one-more-run-iii

Would love to have your energy in the mix.

À bientôt maybe?

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Hey Saching!

I came across Cliff Racing and just had to reach out…the moment-to-moment panic of trying not to fly off the edge? Perfectly brutal. 😄

I’m part of the team behind Luxodd Games, and we’re running a jam right now called One More Run III, and the theme is “Don’t Fall Off a Cliff.”

Your game literally captures the spirit already. We’d love to invite you to join with a fresh remix, side mode, or even a submission as is, if you’re down for it.

Jam’s right here if you’re curious: https://itch.io/jam/one-more-run-iii

No pressure at all…just thought it was too on-theme not to say hey.

Cheers

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This game does not fit the theme, and is creepy

also I had to run it on the VM because I did not trust it, all sorts of red flags.|

For this reason I’m am disqualifying this submission. please try harder.

also you don’t have control pad mappings

Very nice!!! two comments on this one:

  1. the screen is tiny when I play. Not sure if you can make it full screen or just bigger?
  2. no gamepad integration.

other than that this is a super fun game. Fits the theme perfect

I’ve been using paypal, but I’m flexible.

Awesome appreciated! Yeah our goal is to really move indie devs into the limelight. So if you got talent, we’ll get you noticed… hopefully! As we grow, I’ll expand into new markets and make games we promote more profitable.

Anyone see this? Too much AI in this? Let us know what really makes you want to join 😅

I honestly think this is the best one yet! But… i’ve been wrong…. ALOT

Hey Leafo, mind taking a look at ours? We are on our 3rd game jam, and my situation feels very similar to NicotineGum here. Just looking to get really involved w/ itch community. We’ve heavily promoted on instagram and reddit as well, but nothing beats Itch.

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Oh man Gamemaker??? We’ll I’ll make you a deal. If your game is good, I’ll pay my guys to assist you in the conversion process. Possibly map it to unity so we leverage our plugin, or even make another plugin for gamemaker just for you (and others who come along in the future).

I’m all about making things easy on game devs.

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Hey maybe this is me, or I don’t understand itch, but…. how do I play this guy? I’m not seeing the download link. Looks super fun!

(2 edits)

also just fyi... if you like to nerd out like me High-level architecture | Luxodd Game Docs

That will give you an idea of what's going on w/ our system. We make your webgl game fully supported on an arcade. It's pretty badass

Great questions! Sorry for being slow, I was watching the LA Rams lose 😁


Q/A:

Q1. So does the game have to involve falling off a cliff or can I be creative with it and do something like an Ice Climbers-like? Not directly like it, but basically the same concept. Platforms vertically, get hit once you get knocked off or dropped down a platform?
A1. I mean the idea is you don't want to fall of the cliff. I think you nailed it w/ that.

Q2. If you do get an arcade cabinet made, do you get one mailed to you or do you have to purchase it still ?
A2. So I am a new start up business, and what I built is an arcade cabinet that deploys indie arcade games. Essentially, we rent these to venus who have customers that want to play arcades. I attached some pictures above of one I have in my office. Essentially people select a game and pay w/ the POS. If they play your game you get to split the proceeds w/ the merchant who bought the cabinet. It's a win-win situation, free eyes and advertisement for your game, and you will get all the royalties your game makes. Basically I make the software that enables you to deploy your game to this. There is a small plugin we'll have you download for your unity game (assuming you use unity) and it does most of the work.  

Oh course! Fire away

Okay devs… we’re running ONE MORE RUN III — Indie-to-Arcade Jam and this one has a very specific obsession:

Your game must have a cliff. A ledge. A pit. A void. 

Something players can fall off that instantly ends the run.

Because nothing creates “ONE MORE RUN” energy like the moment you almost save it… and then plummet. 😭

💸 Prizes

🥇 $200 🥈 $100 🥉 $50

The real prize (for real)

If your game is arcade-perfect, we can port it into the Luxodd ecosystem and put it on real cabinets in real venues.

That’s not hype; we’ve already done this with:

  • Wabisabi (mobile → cabinet)
  • Star Carrier Catalyst (jam build → cabinet)

What we’re looking for

  • Instant-to-understand (10 seconds max)
  • Short, replayable runs (3–5 minutes)
  • Fun to watch (spectator chaos encouraged)
  • Controller/arcade-friendly inputs (simple + punchy)

If you’ve ever wanted strangers to crowd around your game and yell advice like it’s a sport…

This is your jam. 

👉 Join ONE MORE RUN III here

What if your game was just about… not falling off?

That’s it. No complex lore. No inventory systems. Just don’t fall off the ledge.

And yet, you can make it hilarious, tense, strategic, even beautiful.

That’s what makes game jams fun. Finding depth in the simple.

Now imagine if your short jam game got ported to a real-world arcade cabinet.

We’ve already done it for:

  • 🌀 Wabi Sabi — One hell of a runner 
  • 🚀 Start Carrier Catalyst — a rage-platformer turned legit arcade challenge

And your game could be next.

Join our latest Game Jam 

📅 Now live on Itch with real prizes and real arcade potential 

Join the jam on Itch.io

You’ve made platformers. You’ve made runners. Now make something that screams, “Just one more run…”

Theme: “Don’t Fall Off a Cliff” 

A jam where your game must feature a fall so dumb, so dramatic, so devastating… people laugh and hit replay before they even breathe.

🎁 PRIZES 

🥇 $200 + cabinet consideration 

 🥈 $100 + we call you maybe 

 🥉 $50 + eternal indie street cred 

And if your game SLAPS? We might rebuild it for Luxodd cabinets in real venues. Any engine. Any language. Just don’t make a 20-minute lore dump.

IDEAL FOR anything with a cliff and consequences

JOIN HERE →

⚠️ Don’t Fall Off (But if you do… make it glorious.)

No alternative text description for this image

Wow! A game with your own body! That's neat!

Hi, please reach out to us on Discord for your prize money from our last Game Jam. https://discord.gg/6eUfqWAn

Yep. That actually happened.

After our last jam, Star Carrier Catalyst went from a Unity build on a dev’s laptop…
…to a full-blown playable arcade game in a real bar.

It’s now featured on Luxodd cabinets, where real people walk up, tap to play, and get hooked.

So here’s the question:

Why not your game?

We’ll guide you.
You build something sick.
If it hits, we’ll port it to our ecosystem — which means live venues, real players, and dev revenue from every session.


Also, every valid submission gets $5 for the effort, 

Whether you’re using Unity, Godot, or WebGL, you’re good.
Our SDK plugs in easy.
No arcade experience required.

👉 Join the jam

Ever wanted to see your game played by real people in bars, cafés, and gaming lounges around the world?

This is your shot. LUXJAM² is LIVE.

We’re Luxodd Games. We make custom arcade cabinets, and this jam is how we find the next games to showcase on real hardware.

Here’s What’s Wild:

  • You build a short, fun game (Nov 20–30)
  • We pick 3 winners and port them into real Luxodd cabinets
  • They get played in the wild by real humans
  • Everyone who submits gets cash  

Yes, cash just for submitting, and a chance to get your game off the screen and into the real world

📅 Dates:

 Starts: Nov 20 Ends: Nov 30

🎯 Theme? OPEN. Build anything that makes players say: “one more run…”

Join the jam. Make history. Let the world play your game.

🔗 Join Game Jam

 

This Game Jam Could Put Your Game in a Real Arcade Cabinet

No gatekeeping. No long shot odds. No "maybe if you're lucky..."

🎮 LUXJAM² is here and we’re doing something wild:

🟢 Top 3 games get ported to real LuxOdd arcade machines
🟢 Played in bars, cafés, lounges, and co-working spaces worldwide
🟢 Featured at physical launch events
🟢 Dev credits + API access
🟢 Cash for EVERY submission (yes, even if you don’t win)

Theme? There isn’t one.
Make something short. Addictive. Loopable. That makes people say:

“Just one more run…”


🔗 Join the Game Jam Here

What a ride.

The One More Run jam just wrapped, and wow, you delivered.
Tight loops. Wild ideas. Gutsy designs. We asked for replayability, and y’all gave us games that hit like caffeine shots.

Thank you to everyone who participated, watched, playtested, and shouted “just one more run!” at your screens.

🏆 Top 3 Winners

🥇 1st – Star Carrier Catalyst --$500

by Derrick Davison
Masterful flow and joystick-first gameplay. A crowd magnet from the jump.

🥈 2nd – Super Blowfish Castle --$300

by T-LANDER STUDIOS
Polished, punchy, and packed with spectacle.

🥉 3rd – Fallin’ Ballz --$200

by Tin Heart Interactive
Perfect pick-up-and-play loop. The kind of game that makes people gather and cheer.

Top spot also receives:

  • Official onboarding into the Luxodd arcade ecosystem

  • API keys to integrate with our cabinet OS

  • National visibility across real-world arcades

Spotlight: Derrick – The Arcade Trailblazer

Derrick didn’t just win. He followed through.

From jam submission to full port, Star Carrier Catalyst is now a featured game on Luxodd cabinets—played by real people in real arcades.

His journey proves what we believe:

 If your game has “just one more run” energy, we’ll help bring it to life.

Up Next: One More Run II – Indie-to-Arcade

We’re leveling up. And this time…

Every valid submission gets $5
Top 3 games get onboarded into the Luxodd ecosystem
API keys for the Top 3 to fast-track arcade integration
Winning teams get a special shoutout, press coverage, and more visibility

All you have to do is create a game people can’t stop playing.
Make anything you want, just keep it tight, fun, and arcade-screaming.

Join the next jam now:

One More Run II – Indie-to-Arcade

Got questions, feedback, or dev logs to share?

💬 Come hang with us on Discord: https://discord.gg/vSfXMeC2BX

This isn’t just a jam. It’s a launchpad.
Real cabinets. Real players. Real visibility.

See you in One More Run II. 🕹️

Congrats on placing 3rd in our jam! Please contact us to receive your prize

Congrats on placing 2nd in our jam! Please contact us to receive your prize

Congrats on placing 3rd in our jam! Please contact us with your PayPal to receive your prize

Congrats on placing 2nd in our jam! Please contact us with your PayPal to receive your prize

Steam is crowded. TikTok is noisy.

What if you could launch on a physical arcade cabinet… …and get players to try you IRL before they even know your name?

Too niche? Or a massive visibility unlock for shortform devs?

We’re building it. Curious what you think.

Steam is crowded. The mobile app store is noisy.

What if you could launch on a physical arcade cabinet…and get players to try you IRL before they even know your name?

Too niche? Or a massive visibility unlock for shortform devs?

We’re building it. Curious what you think.

That's a really thoughtful take...we'd likely lean towards that for our next game jam. 
Appreciate you voicing that. 🙌

I need your thoughts on this, guys….

What kind of gameplay makes you feel like:

“Damn. I need one more run.”

We’re scouting for short, punchy games to feature on an arcade cabinet.

Drop links. Drop genres. Drop your own builds.

Or join our jam

The game doesn’t need to be famous.
It just needs to go hard in 5 minutes or less

I like that answer. Makes a ton of sense. 14 days to do it. What about to even discover it? There are allot of game jams. How long should it be posted before people see it?