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LusedOneTheOnlyLused

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A member registered May 06, 2025

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I've played around with this and you can quite easily make the game give chance of event occurrence or other such things 

- player has a 3% chance of meeting slime enemies 

On the world editor first page bottom box I added this to reduce enemy spawn rates so I could scavenge more


And you can add additional parameters where needed for your desired fields, I've also added quite a few new enemy types on my stand alone instance I've spent more time toying with its configuration than playing xD and still enjoy it because I'm learning as I go

I do like your command prompt design for the success and fail chance 

Wow is actually been years since I saw this one I mean when I first came across this one's pilot I think that was on new grounds but that was something like 15 to 20 years ago I really don't care if this is t the original maker but it's nice to see someone picking it up and finishing it.

Question, what's engine/game maker/ coding format was used in making this? I'm curious to see if I can find a way to make it run on android

Agreed if it can be encoded for Android it should be as well

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Thank you very kindly for the information, I should know I was playing around with the settings I'm 100% sure I broke something and that's my bad after deleting all residual files and reinstalling everything went back to working as it should do

This is funny mostly because I accidentally posted a response to this game to you on a different game that you also make haha  so I'm not sure what happened but I played a little bit earlier this morning it worked fine I come back this afternoon I play a little bit and I realized the AI is making all kinds of errors that weren't present before and I'm a little bit confused it's losing cohesion it's losing relative interactions between for example companion is being attacked by a slime and I am fighting another slime that has just appeared the AI completely forgets about what's going on with the companion and the slime and focuses purely on the player and the slide disregarding the other two and their existence, and when the battle is over it sometimes forgets that I even had a companion with me I'm pretty sure I broke something by mistake but I'm not sure what so I'm going to have to reinstall it and try again, but I am enjoying it at least what little I have already tested oh and it's been crashing for god knows what reason quite frequently recently at least on my end

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Yes wrong game yay me lol though another slime oriented one so I see my mistake whoops, that comment was originally intended for your game formamorph :)

I must say I'm actually kind of impressed with this one, and there is a lot of room for upgrades and updates in the future what's interesting is it can also be updated AI side in terms of better recognition of certain commands and such I love the fact that you can input your own commands rather than using the suggested commands that appear on the screen very customizable game

Demonic slime you need to wait until the boxes opened and it is released then visit the well

Sounds to me like unstable connection has caused you to lose a couple of packets of data during the download process might need to simply redownload, if the APK comes as an extractable folder change the extension to .apk no need to extract

Currently found in emulator for Windows that seems to be quite versatile but I'm still getting used to using if I can get it to work well it might well do the job

Thank you very much for the information I'm gonna see if I can get it running on my device

That's a shame but understandable PC died a few years ago and I haven't had the time to replace it so I've been working on Android ever since I would have bought it if it were available but sadly Android users get left out a lot, I am curious though, what engine was this built on? Maybe there's a way to get it to run like joiplay?

I'm curious if this is still in development? Particularly curious also about what sort of engine it runs on there's not a particularly good community for games on Android devices and I was just wondering if it would be possible to make it available for other players wouldn't be surprised if that was a hard no but I do know of some people who take finished products and reprogram them so they work on other systems