Hello,for couple last weeks I've been developing a turn-based game with mechs - Monolith Wars ("Into the breach" was a huge inspiration for this one).
At the moment, it's just a single skirmish PVP battle, where you can test basic mechanics of the game: https://lukaszkups.itch.io/monolith-wars
Here's a short introduction/tutorial to introduce into base mechanics:
Future development plans (in that particular order):
- add destructible elements (e.g. buildings and bridges)
- add interactions with forests (can be set up on fire which will cause damage on every turn or subtract 1 AP - tbd)
- implement AI so players can battle with computer,
- skirmish mode, where player can form own team and battle against each other or AI,
- add more maps,
- level editor,
- music & sfx!
- single player campaign
Enjoy & please share your thoughts!