Thanks for the feedback and for playing! I agree about the music and will definitely put more variety into future music I make
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Cool game really like the style of it! I'm not sure that things are very "out of control" in it. If anything I have more control as I control two players at once. Still a cool concept though, nice job!
Thanks for playing! I agree the music is repetitive, maybe if I had more time I could've spiced it up a little (and maybe I like making synthwave sounding music too much), but I appreciate the feedback!
Weird that you and someone else have encountered that bug but I have not even after looking into it. I'm sorry it's happening and I hope it didn't take away too much from the rest of the game.
There is a help button at the menu to teach you how to play. If there are pieces side-by-side and you run out off moves, game over. If the squares haven't covered all the green outlines and you run out of moves, game over. I can get how it seems confusing. If you're getting a loss when there should be no reason for one I apologize, I did encounter that during bug testing but thought I fixed it.
The concept is a lot like the GMTK 2017 topic for the jam last year. I can understand that the dual purpose design in this game wasn't intentional it just seems like a game this could've been submitted in last year's gamejam as well. Either way it's a well-made game with a good amount of effort put into it! Good job!
If by soft locked you mean you couldn't select any other levels, that is because when you get "Game Over" you have to start back at level 1. I understand if that seems confusing. Thanks for playing I will remember that if I decide to develop this further!