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ltjax

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A member registered Jan 19, 2018 · View creator page →

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Does the linux build not work for you? I followed the official itch guidelines to make it as portable as possible across distributions.

What do you mean by AUR?

That is, at the moment, correct. Unintended interaction between different mechanics. I'll fix it.

Thank you, that helped. Turns out that must have been some rocks that were mostly damaged by enemies with the rifle ability, and then killed by you. Will fix on the next release.

Thank you, it means a lot!

Ooof, probably a bug I think. Which passives did you use? That'd help to narrow it down.

What loadout was that for you?

I'll consider it, but I don't really see it working as is. Maybe with more automatic shooting like a survivors-like?

not exclusively: In general, projectile weapons break shields, while auras and AoE effects like explosions do not.

It's not made in unity, that's just not for me. Glad you like the graphics :-) What specific advice do you need?

You're welcome, and thanks for the kind words!

Balancing is still work-in-progress, I also feel stage 2 can be too bursty. I'll change that.

Thanks for the praise, dude.
I just don't know if I have it in me to write a good story, and I figured I'd rather focus on what I can do well. I will certainly try to make meta-progression more engaging for the full game so you'll always have that 'one more thing to unlock' feeling. It's not the same as a story, but it serves a similar purpose.

Pretty cool! Thanks for the feedback, I'll try to improve on flash's targeting and the balancing. About how many runs did you need?

Love to hear that. Which ability did you like best?

That is super weird. There’s a rumble effect that happens when you get hit, maybe that’s causing the disconnect? There should be music too

There’s no dynamic difficulty! You can see their power level on their rank insignia. You probably ran into a higher difficulty squad just after you upgraded

Is it not working? It is implemented for sure. Personally, controllers are not working for me in Firefox, no matter which game or app, but it works fine in Chrome.

Thank you! Absolutely, sounds like a great idea. I'll have a look at your game later.

Much appreciated, glad you like it

ty! I'll make more of that :-D

Ok, I understand. Q and E are only usable later in the game, for abilities 3 and 4. The default for ability 1 is mouse button 1. Are you not playing with a mouse? On a laptop, maybe?

Thanks, this helps me to understand what I need to put into the instructions.

Yea, I was thinking of something along the lines of: Push buttons/keys to stay alive and kill enemies. Good luck!

Seriously though, what keeps killing you?

Guess I gotta add those :-)

Should be better now!

Thanks for letting me know. I'll try to fix that. Is it bad everywhere e.g. in the menus and in runs? 

That was on an i7-8700k with a Geforce 1060 GTX 6Gb, playing on Firefox

Hey there! I played some rounds of this. Stylistically similar to my latest game, so I had to check it out. You also got a spinning star enemy :-) It's fun so far, but it kept crashing for me about the time the spinners appeared.

CPU and graphics card should give me a good idea! Thanks

Woa, that's pretty cool, left you a like and a subscribe. 

I noticed the game ran a lot slower than it should. Maybe at 60% speed, from eyeballing how fast the power burst timers were ticking down. This is probably due to me not optimizing it yet. Care to reveal what specs you were playing on?

Thanks for the kind words!

What do you mean by endless toggle?

Thank you! What gave the VS influence away?

Thank you, glad you like it!

Launcher is a tough starting choice for sure, but it scales nicely especially once the AoE gets a lot bigger.  It's great against the glitch fragments enemies you see later. Also, it has a crazy synergy with the singularity ability you can unlock later, e.g. see the gif here: https://store.steampowered.com/news/app/3578190/view/528735466048981363?l=englis...

The trees are here to stay, though obviously in a less holiday-themed form. I also plan to add more of those "exploration" mechanics. Different ones for the different worlds too.

Oops, sorry. Seemed to work when I tested it, but maybe because I'm already logged into the server. I replaced the link with one to the server instead of the channel. Does that work?

You have to click on "More Information" and then on the last line there's links to Steam and Discord.

Sure, feedback is always welcome. You can post it here or come to the discord or use the steam forums.

Thanks for the praise! It means a lot. So I guess controller support did not work for you then? It works for me on chrome or edge, but not on firefox. But I couldn't get my controller to work on anything in firefox, so I thought that just does not work.

Thanks :-) I occasionally run this on a mac for development, so... maybe? I'm not using an engine, so it's not super trivial.