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Thanks :-) I occasionally run this on a mac for development, so... maybe? I'm not using an engine, so it's not super trivial.

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Runs pretty nicely in my browser anyhow. Controller support would be rad. It's works well as is, but for myself I find that with mouse style pointing (as opposed to twin stick, for example) I sometimes make critical mistakes where I think the mouse is in one spot and it's in another, and then I'm firing the wrong direction for a moment as I fumble to fix it. I played a few more runs last night, this is the kind of thing I'll definitely buy and play through the full game, very nice. Wishlisting now. :)

Thanks for the praise! It means a lot. So I guess controller support did not work for you then? It works for me on chrome or edge, but not on firefox. But I couldn't get my controller to work on anything in firefox, so I thought that just does not work.

I’ll test again later… I have many controllers hooked up to my computer regularly for testing (in progress making a local multiplayer battle game myself) and the only one I had w me when I came across your game was my nock off brand one, could be related? I’ll test them all in the browser and on windows over the weekend (if I have time) and let you know.

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Apparently I was just being dumb before, the controllers I have tested this evening all work. Playing in Chrome.