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longfall1

20
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26
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A member registered Jul 25, 2024 · View creator page →

Creator of

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Wonderful entry ! The introduction with voice acting adds a lot, the gameplay is smooth, fun and the difficulty increases nicely with the clouds and spawn rate, nice balancing ! Very polished art style too, definitly one of my favorite games I tested !

Thank you for your comment ! The descriptions are not straightforward to encourage deduction and trial & errors, but indeed the feedbacks for the success or failure of the potion are not noticeable enough : the SFX is not ne same, and there is a text displayed at the top indicating it, but too small and too far away from what is looked at on the screen, which is mainly around the book and middle of the screen. For the fire, you can click on it to reset the current bowl and ingredients, not drag it into the fire, but indeed that's not crystal clear either. 

Thank you for playing :D

Thank you for your comment ! In fact it's already possible, by clicking on the chauldron with the fire at the bottom right

Impressive entry with cool effects on opponents ! But I had the barbecue hit exactly 0 multiple times, it's a bit frustrating to just lose and can't do anything about it

I wish I could read as fast as the kiddo ! The art is really beautiful and the gameplay is simple but works really well ! I just had some books disappearing because I double clicked, and others being almost out of the screen because of the responsive issue even in full screen :(

Great game and very good take on the theme, it took me 142 turns to win, it's really addictive ! Everything is smooth, the descriptions are clear and that's nice to see the effects of new monsters as they first come !

Thanks for playing and for your comment !

In fact there are feedbacks for that, a dialog indicating it at the top of the screen after brewing (but maybe too small) and 2 different SFX can be played depending on the success or failure of the potion

Really addictive game, I should have trained more before doing the daily ranked ! Great entry and take on the theme, congrats !

Really great game ! My brain hurts now, but that's for a good reason ! The puzzles were nicely designed, congratulations !

Thank you for your comment !

In fact, 5 hours before the deadline the gameplay what as you described : you respawn at the position where you die ! But as it could totally "break" a part of the gameplay, for example if you die close to the rot apple, you respawn right next to the apple you can pick up, which removes part of the fun ! So I changed it to be the version you played, which I feel is better.

And yes, I plan to continue working on it and adding more things to do to break the loop !

As he replied, it's tremisabdoul which made the music to fit totally the ideas I had, and he did it perfectly so the music progresses as well as the time/weather !

I did the pixel art (except for the background) and that's the first time I did it, I wanted to see what I could do ! 

Indeed, it feels less polished as it really is, I will try to learn how to do it better for the next jam, thank you for your comment !

Thank you, glad you liked it and thank you for playing !

(2 edits)

In fact, 5 hours before the deadline the path to the end only appeared when the fruits are picked up, but it seemed too much "magical" after some feedbacks from playtesters ! So I changed it to be like that, which I feel fits more to the ambiance !

I had in mind to make the water rise at some places to block some paths, but didn't have the time to try it and I felt it could induce too many problems with hitboxed, so I prefered not to try that for the jam.

Thank you for your ideas !

It was one of the inspirations yes, that's one of my favorite game ever ! I didn't have the time to add more things so indeed it's very short, so most people did it in two loops.

Really nice game, congratulations ! Loved it, fits totally the theme, your game has the potential to be something bigger if you wish to continue it after the jam !

Really nice idea and visuals, congratulations !

Really nice game, I loved the musical atmosphere ! And the gameplay and power ups were unexpected, congratulations !

I was a little too constrained for the level design with how the scaling works as I developed it, but I already have some ideas to improve it and have more diverse levels ! thank you for your feedback, appreciate it !

Indeed it's more logical to put the ball in the hole than to the star :/ I didn't think about it before submitting, thank you for your feedback !

Great game, congrats ! Loved the toys and the materials, some creations were really funny ! and others a little more... special ? XD