Thank you for your comment !
In fact, 5 hours before the deadline the gameplay what as you described : you respawn at the position where you die ! But as it could totally "break" a part of the gameplay, for example if you die close to the rot apple, you respawn right next to the apple you can pick up, which removes part of the fun ! So I changed it to be the version you played, which I feel is better.
And yes, I plan to continue working on it and adding more things to do to break the loop !