Hey! I've just published a public test for my new project, Warriors of the End, on itch.io

The game mixes the typical pick-3 survivors-adjacent roguelike with tower defense elements, and I tried my best to address some of the gripes I have with the current state of both genres, like faux-complexity and confusing upgrade structures, in order to emphasize the good parts; coming up with cool builds and busted synergies.
This version is still a super early proof-of-concept, but if you like what you play or have any feedback, please leave a comment and let me know :)




