Du hast absolut Recht mit den Raendern, wir sind leider am Ende in Zeitnot geraten und konnten einges nicht fertig bringen. Vielen Dank dir!
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Hi, the DialogDesigner really works fantastic!
I just encountered one little problem. When resetting my game ( back to main menu ) the MSG autoloads are still saving some values which causes the answer selection to appear twice when you get back into the game. Which variable do I have to reset so that MSG re-parses the answers to avoid double display?
I have this problem also, could someone answer?
nvm: "G" is an autoload as you can see in the demo, but this should be also documentet here https://radmatt.itch.io/godot-3-dialogue-system-documentation so user don"t have to search for this