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Kurzidan

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A member registered Jul 28, 2017 · View creator page →

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There's a bug associated with the Slot choice for woodworking bench
In order to complete shields as a result, you need to craft the next shield in the line's rim, and it will (awkwardly) attach to the shield board
Afaik. There's going to be one shield which is incapable of doing this, but there's a small chance, very small, that it might actually use the first shield's rim, but I haven't tested to see if that's the case yet.
All the others will work provided the next rim is used.

(1 edit)

Not really sure I have an answer/solution for your issue, but, you could try this common issue's possible fix as they do both have a related "LowLevelFatalError" error "header"/"category"/whatever
(Note: It is always possible, as well, that in each game, in each update to any given game, that the possible combinations of code and parts, could, in one version, work just fine, and in another, crash everytime, and there are those that fall inbetween, too, of course.)

(same for ya too)
Unfortunately I do not, and afaik, no one does, know what triggers "New Player bug" If you dm me on the discord with a savefile and tell me the issue(s) you want fixed/looked at, I can help - in this case I can help clear out the duplicates, restore lost gear and levels (maybe) (and if not, add replacement that makes it like I did) and potentially some other things that may or may not need to be addressed. Other than recommending the discord route I would say do the "standard" "failsafe" type "debugging" actions you might do with any game backup save Delete the existing Data from the game-folder and local Appdata folder (ShopSim in appdata's "Local" folder), and then redownload the zip and extract it again - I recommend not downloading it to, nor extracting it on/to, the Desktop - I recommend that it be placed somewhere else, and preferably a place where you would assume you have full access to (read, write, rewrite, etc) - as well I often recommend games have their own drive, if you have multiple drives.

and with erased settings, I would often also recommend trying to use windowed mode, with a resolution in game, that matches your desktop resolution, Resulting in a borderless windowed fullscreen looking game, that is hard to tell is windowed. (this is unlikely to be factoring into the issue at hand)

(sorry for reposting, but same information for you if you're having "new player" bug (as I call it))

Unfortunately I do not, and afaik, no one does, know what triggers "New Player bug" If you dm me on the discord with a savefile and tell me the issue(s) you want fixed/looked at, I can help - in this case I can help clear out the duplicates, restore lost gear and levels (maybe) (and if not, add replacement that makes it like I did) and potentially some other things that may or may not need to be addressed. Other than recommending the discord route I would say do the "standard" "failsafe" type "debugging" actions you might do with any game backup save Delete the existing Data from the game-folder and local Appdata folder (ShopSim in appdata's "Local" folder), and then redownload the zip and extract it again - I recommend not downloading it to, nor extracting it on/to, the Desktop - I recommend that it be placed somewhere else, and preferably a place where you would assume you have full access to (read, write, rewrite, etc) - as well I often recommend games have their own drive, if you have multiple drives.

and with erased settings, I would often also recommend trying to use windowed mode, with a resolution in game, that matches your desktop resolution, Resulting in a borderless windowed fullscreen looking game, that is hard to tell is windowed. (this is unlikely to be factoring into the issue at hand)

If you used the deer and wagon, This is likely what caused your issue

driving the wagon leads to a lot of interaction breaking, particularly the bed's ability to activate sleep - save and reload is the only thing known to reset it if it was a seat on the wagon.
The wagon's lock sorta somewhat overrides/replaces the crate's lock.
If you lock the crate and then set it, contents full, on the wagon, and lock the wagon - the items interaction will, largely, break.  - if you instead "lock the crate, place it on the wagon * AND THEN * *unlock* the crate, you will likely have no further issue

you don't need to worry about the crates contents going nuts just because you unlocked the crate, because when you lock the wagon, the contents will get locked again, anyway.
So instead of Crate -> Lock applied -> Wagon -> wagon Lock applied to "Lock applied items" - you'll be crate -> locked applied -> wagon -> crate unlock applied -> wagon lock applied

(reposting similar information for yourself, sorry)
Unfortunately I do not, and afaik, no one does, know what triggers "New Player bug" If you dm me on the discord with a savefile and tell me the issue(s) you want fixed/looked at, I can help - in this case I can help clear out the duplicates, restore lost gear and levels (maybe) (and if not, add replacement that makes it like I did) and potentially some other things that may or may not need to be addressed. Other than recommending the discord route I would say do the "standard" "failsafe" type "debugging" actions you might do with any game backup save Delete the existing Data from the game-folder and local Appdata folder (ShopSim in appdata's "Local" folder), and then redownload the zip and extract it again - I recommend not downloading it to, nor extracting it on/to, the Desktop - I recommend that it be placed somewhere else, and preferably a place where you would assume you have full access to (read, write, rewrite, etc) - as well I often recommend games have their own drive, if you have multiple drives.

and with erased settings, I would often also recommend trying to use windowed mode, with a resolution in game, that matches your desktop resolution, Resulting in a borderless windowed fullscreen looking game, that is hard to tell is windowed. (this is unlikely to be factoring into the issue at hand)

Unfortunately I do not, and afaik, no one does, know what triggers "New Player bug" If you dm me on the discord with a savefile and tell me the issue(s) you want fixed/looked at, I can help - in this case I can help clear out the duplicates, restore lost gear and levels (maybe) (and if not, add replacement that makes it like I did) and potentially some other things that may or may not need to be addressed. Other than recommending the discord route I would say do the "standard" "failsafe" type "debugging" actions you might do with any game backup save Delete the existing Data from the game-folder and local Appdata folder (ShopSim in appdata's "Local" folder), and then redownload the zip and extract it again - I recommend not downloading it to, nor extracting it on/to, the Desktop - I recommend that it be placed somewhere else, and preferably a place where you would assume you have full access to (read, write, rewrite, etc) - as well I often recommend games have their own drive, if you have multiple drives.

and with erased settings, I would often also recommend trying to use windowed mode, with a resolution in game, that matches your desktop resolution, Resulting in a borderless windowed fullscreen looking game, that is hard to tell is windowed. (this is unlikely to be factoring into the issue at hand)

Good chance its because of older version saves
if you haven't already gotten it solved you can check the FAQ 0.1.1 stickied post, the Discord post I left here that ported over a list of issues from discord
or join the discord and view the posts there (I added a link in the post here that ported the discord post, I believe, that comment linked an additional post that had an image to sorta guide a user to the older savefiles, but if I didn't, such a post is (albeit older and further up the list) present in the links channel on discord)


Also, If you run into problems after that, or can't get it work still with or without that, if you're in the discord you can dm me about the issue(s) and I can try and help

(Apologies, this is going to be reposted info quite a bit of times)
you can either
A) check the stickied "FAQ 0.1.1"
B) check the confirmed bug list ported from discord (paraphrased, should have confirm and discord in the title though) (on here)
C) Get on the discord and check #confirmed-bugs under "new version, new save"
D) https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (this is a lcomment link, of an image/comment I posted for the location, as well)
E) Alternative workaround (not a fix in the slightest) Change what difficulty you're playing on. (this will most of the time, work, As its usually your old saves that are causing the issue, and unless you have saves of every difficulty, it will avoid creating the conflict when you choose a new save difficulty that you didn't have previously)
If you still have issue past that, feel free to tell me (you can get faster results over discord)

Custom difficulty part sounds like new version new save issue
Particular with you saying this is one of your favorite games, I would assume you've played older versions and have older saves

(Below is repeated info)

(Apologies, this is going to be reposted info quite a bit of times)
you can either
A) check the stickied "FAQ 0.1.1"
B) check the confirmed bug list ported from discord (paraphrased, should have confirm and discord in the title though) (on here)
C) Get on the discord and check #confirmed-bugs under "new version, new save"
D) https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (this is a lcomment link, of an image/comment I posted for the location, as well)
E) Alternative workaround (not a fix in the slightest) Change what difficulty you're playing on. (this will most of the time, work, As its usually your old saves that are causing the issue, and unless you have saves of every difficulty, it will avoid creating the conflict when you choose a new save difficulty that you didn't have previously)
If you still have issue past that, feel free to tell me (you can get faster results over discord)

(End of repeated info)
the save reload... I would want to see the savefile for before I could say for sure... It vaguely sounds like a few things, but some of it stands out
Shields part is at least known, it's being worked on...
The customer - a save reload normally would fix, but in your situation, during gameplay, using the furnace might be an option, since it can delete most things in the current public version... it would probably work... probably... (not tested)

Ore veins
All ore veins start as stone on a fresh save/new player - anytime "new player" bug occurs, it'll be stone again (along side all the duplications that occur)
Your two options here are either wait around for the "Depleted vein" to kick in and recycle them, or, save and reload - which would end up forcing them to unload and reload, usually resulting in various ores - Non-depleted vein recycle time is shorter  (usually occurs at midnight/turn of the new day), depleted vein is longer, though I can't swear to how long
I've had reports of people waiting and getting veins, even though I myself wouldn't be that patient.

The latter part of your post is why the first part has FPS drop - If you DM me the save file over on Discord, I can help you fix that part.
Someone, whether it is me or not, must absolutely fix one of your saves, or give you a non-afflicted save, For the few people that have the issue you have, it always happens no matter what when saving the initial time.
As for the windowed mode.
It boots in fullscreen by default, but the settings file it creates is a small resolution + windowed mode - have you not altered your in-game graphics settings...? Personally I recommend making it match your desktop resolution, and leaving it windowed
with a matching resolution, you won't even barely be able to tell its not fullscreen.

(Apologies, this is going to be reposted info quite a bit of times)
you can either
A) check the stickied "FAQ 0.1.1"
B) check the confirmed bug list ported from discord (paraphrased, should have confirm and discord in the title though) (on here)
C) Get on the discord and check #confirmed-bugs under "new version, new save"
D) https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (this is a lcomment link, of an image/comment I posted for the location, as well)
E) Alternative workaround (not a fix in the slightest) Change what difficulty you're playing on. (this will most of the time, work, As its usually your old saves that are causing the issue, and unless you have saves of every difficulty, it will avoid creating the conflict when you choose a new save difficulty that you didn't have previously)
If you still have issue past that, feel free to tell me (you can get faster results over discord)

https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (going to add this link to this post to both force it back up in the lineup for better visibility, and illustrate where you're wanting to go and how you're wanting it to look when you're getting there, for dealing with "New version, New save" (or "being stuck in the floor")

Forgive the repeated information, but

`you can either
A) check the stickied "FAQ 0.1.1"
B) check the confirmed bug list ported from discord (paraphrased, should have confirm and discord in the title though) (on here)
C) Get on the discord and check #confirmed-bugs
D) https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (this is a lcomment link, of an image/comment I posted for the location, as well)
E) Alternative workaround (not a fix in the slightest) Change what difficulty you're playing on. (this will most of the time, work, As its usually your old saves that are causing the issue, and unless you have saves of every difficulty, it will avoid creating the conflict when you choose a new save difficulty that you didn't have previously)
If you still have issue past that, feel free to tell me (you can get faster results over discord)`

you can either
A) check the stickied "FAQ 0.1.1"
B) check the confirmed bug list ported from discord (paraphrased, should have confirm and discord in the title though) (on here)
C) Get on the discord and check #confirmed-bugs
D) https://discordapp.com/channels/285355434741858306/285595458750119937/5819297630... (this is a lcomment link, of an image/comment I posted for the location, as well)
E) Alternative workaround (not a fix in the slightest) Change what difficulty you're playing on. (this will most of the time, work, As its usually your old saves that are causing the issue, and unless you have saves of every difficulty, it will avoid creating the conflict when you choose a new save difficulty that you didn't have previously)
If you still have issue past that, feel free to tell me (you can get faster results over discord)

The bed broke most likely because of driving the wagon

The other is the "zero'd out" bug - Its rare, but to those it affects, it affects them wholly. (i.e, no matter how many saves you make, it will always zero out on the first save/reload, unless someone manually edits them)
I can help you fix your save if you dm it to me on the discord
And/or I can dm you a fresh savefile that isn't afflicted with the issue, which should help alleviate the problem.
Usually, this works to workaround the issue, but I have heard of a couple times where it regressed to zero'd out.

First: the file coming back is likely based on how the save was handled - if you had multiple versions of it, at any time,  - to completely start fresh, I would go to the game folder, and delete the slots along with the saves - Slot file stores the header info for the game to associate with the new save files, if it says a save slot exists, it exists, if it doesn't, even if the file is there, the save doesn't exist to the game/engine.

As for lag spike - If you join the discord and dm me, I can help you out with that, when the time arises, as well as the other thing you mentioned, I can tell you what contributes to the lag, and how to mitigate some of it, and also what may be contributing to the other thing (more or less speculation)

not entirely sure the issue being reported here, but, if you join the discord, and DM me with the save file and potentially an image of the issue, I can probably help you work around the issue and fix it from hanging. (I'm not actually sure the issue you described, and the hanging, are actually related, also, There's other things that are more likely to be at play, but I can help you with fixing those, too)

The dev team is impossibly small, So public hotfixes are few and far inbetween. Patrons tend to get updates every so often, which would usually include "the hotfix" - unless its something that completely borked the game period, not just for some.

However. you can mitigate/workaround the issue on your own end by incinerating the items from the bedroom (you can do it one by one, or, you can manuever the furnace into place so that the majority of the bedroom items just spawn inside the furnace, and then you can just press the button until they're clear, every so often
You can also purge them, and the firewood, and other things, via the save file - if you want, you can also join the discord and dm me your save file(s) and I can do that for you, I know what I'm looking for and can do it quicker. (within reason, if i'm actively present)

A different bug can also be used to mitigate geoff's firewood, You can place the furnace within the "detection" area, and it will stop Geoff's spawns from despawning, and, respawning, even if you leave.
this will prevent his firewood from just spawning everytime you enter and exit his detection box -though, in a good, and bad, way it will also stop all guards and grips, too. - Good, because you can keep some rares or choice grips present until you can easily pick them up, bad, because you have to remove the furnace any time you want him to spawn fresh. (I do not recommend leaving the furnace within the detection area, and saving - there's no telling what problems that could cause, and they would be a bug derived from a bug, so, they wouldn't even be within the scope of reporting.)

You can workaround this by incinerating the items, however  unless you have a lot of the items in the bedroom, they're not likely the cause of crash or playability, I recommend joining the discord and dming me the save-file you wish to rescue, as I suspect a different issue is causing the trouble, or a combination of multiple things - after we see what is the issue, I can address some of the things and others to hopefully keep you running smoother and with less issues

I recommend joining the discord and dming me with your savefile and i can probably help you with the issue, and other information about it, and other things, to maybe help keep you running smoothly ( if you haven't already joined that is, if you have, I still recommend dming me your save file)

I'd recommend joining the discord for the reload problem you described, I can help you about if you dm me your savefile, More than likely, I can tell you what seems to be going on, as well as advise you on some things that may help keep you running smoothly and some potential things that may help the situation (but don't put too much weight in that)

For the "can't sleep anymore" issue - Its the wagon. 9/10 times it'll more than likely be the wagon, with the other time being something related to the game, items, and when it takes an item away from you suddenly, or you lose it unnaturally (releasing it yourself) - Which can be fixed almost immediately by playing around with another item.
the wagon variant must be saved and reloaded, though you can avoid having that by not driving the wagon, if you want to use it, just have the deer follow you instead, for now. (at least the deer isn't like the horse was, the horse identified as an Apache attack helicopter, and used your items as ammunition)


For the later half, I recommend the same to you as the person who replied to you, Please head over to the discord, if you haven't already, and dm me, particularly with the save file that is having trouble - I have ideas on what it is, but until I see it, I can't know for sure,  Once that's handled, I can relay the same info to you as I do to everyone I try and help, between what seems to be accurate, and speculation gathered from others and myself

If you haven't joined the discord yet, I recommend doing that, And then dming me your savefile in question that is freezing, I do have some ideas for your issue(s), and I can go over what the specific issue is when I see the file, and some things that would hopefully help you stay running more smoothly, and not being faced with 'bug after bug' - hopefully.

if you have issues downloading, try changing which browser you use, and/or try the itchio app.

If you haven't already stopped looking at Itchio and/or haven't already joined the discord for MLBS, I recommend joining the discord and dming me your (a) save file, I know what your bugs are and can fix them through the savefile for the most part, but it only works with a specific savefile  (since your particular issue appears to be the one that would break save that isn't modified)

You can find save files in the game folder as of Version 0.1.1 and for the foreseeable future.
if You don't still have a save file, You can just make a new one and send that to me, or i can make a new one, and send that to you, would be about the same at that point.

Once We address the issues within your savefile, I can go over a few things to do to help keep you running along more smoothly, and go over some potential things that may be playing a part in breaking the game drastically on your side, as it stands, the issue you've got depicted, Only a very small number of users have had, Not everyone has it, and those that have it do not really seem, or at least, not at a glance, to have necessarily super similar conditions

This post is a year ago....
Popoj0 if you haven't already joined the discord, I'd recommend doing that, aside from your PC specs and the game settings part, there could be other things at play, and I'd recommend dming on discord about that information, Where I can either look at your save file and see if it needs fixing/tweaking or tell you about what I would've been doing myself, so you can do it for yourself, however that information partially includes.... sensitive.. information, hence recommending DM instead of public discussion.

Please check this post and/or this post
as they should contain information related to this issue (I even was just testing it again on itchio app just recently, reaffirming the findings, playing around with them a little, etc)

Alternatively, come onto the Discord and talk about the issue, or dm someone (like me) if you want further counsel

(1 edit)

something vaguely similar sometimes seems to happen to me (Note: It doesn't stop me from proceeding and playing)

Have you tried just clicking in the game window after that?
Side question: do you have SteamVR installed? This could be getting in the way as well - the only way around this part would be uninstalling SteamVR (disabling it)

There's a post above this that details what you need to do, also how on earth did you manage to go all the way and click on a 2yr dead post?

But yea. need to use the radial menu

(1 edit)

if you haven't gotten the answers yet
Please check post or this post 

Alternatively you could also drop in on the discord
Extra-Alternatively: If you always play easy, you can more quickly bypass by choosing a difficulty that you did not choose in the past versions

check the FAQ for 0.1.1 or the discord bug list( for New Version, New Save). They relate.

Something else I felt I should add (most don't really know if its a bug, if its a test, or if its intended)
Ore Veins
They start in every new game as stone
The amount of time you need to wait for ore veins to initially cycle may or may not... ever come... The depleted vein recycle period is, picky, at best.
If you save and reload the game, the veins should regenerate immediately
Anytime there is an issue that makes the game act like you're a new player though, they will be stone again

From what we know, This actually happens because of Previous save files

The reason it only happens with DarkCloud makes a custom game, is because DarkCloud had a custom Difficulty save in 0.1.0
The Game save structure and place changed this version, but it still creates and references many files in the old location, and because of this, it seemed to largely cause issue when a player tried to make the same difficulty in the new version - They are, after all, both initially referred with the same file-name

Version 0.1.1 engine/game is trying to create a "new" save though
While the game is seeing and reading an "already created" save, with conflicting data

While Paul, Would have, maybe normal difficulty save, or maybe one of each non-custom difficulty.

This is not the only way we've seen recreate the issue, but, its the most prominent way
( I say we, I mean all users)

(3 edits)

a list of some of the heavily reported bugs and some workarounds/fixes as seen on the discord's confirmed bug list (these two images are literally ripped from it)

Feel free to hop onto the discord and message me in regards to any of the ones I specified.... well. I mean to be fair, if you have questions about /any/ of them, feel free to message about them, but in particular, the ones I specified to ask in DM about.

a couple of these are technically repeated because Dasius chimed in on here a while ago with some of the information some had gathered.
If you're reading this one and haven't seen his FAQ on 0.1.1, He said also that SteamVR triggering may also be causing some of the 'new version, new save' stuff - SteamVR currently /has to/ boot if its installed, but it doesn't really have any support yet, if you wanna play MLBS for the moment you should consider not having SteamVR installed.

there's also a few things to recommend not doing, which is not leaving the Shop "open" when you save and exit/reload - It can be done, but its not really ready for it, nothing might happen, or strange thihgs can happen, lagspikes and what not

The wagon - many say locked crated in the wagon, that are then secured in the wagon's version of a locked crate, causes some mixed things...
So I would say to either a) not use the wagon, or b) lock the crate, put it in, and then open it, then when you secure the cargo, it should remain put via that, you can unsecure it and then lock it when you take the crate out

There is a rare issue, more rare than the game acting like you're a new player, with no known triggerable method to it... The only workaround I know of that is clientside involves messing with the savefile. I can elaborate more in DM if needed
you'll know you're experiencing THIS if suddenly all your stations are gone and the wagon is inside of the shop, ontop of extreme lag.


(Edit: %LocalAppdata% is a shortcut to go to C: Drive -> users -> (Your active user profile) -> Hidden Folder Appdata -> Local
Where a folder, shopsim, from MLBS resides) (There's also %userprofile% which does the above, but stops at (Your active user profile)
(You can also just go to My computer, and search for "ShopSim" And then check their address/path to see if they reside within "Local" or not)

At first I was going to say "That's a bug I've never seen before"

But... a gt240??
I've my doubts that is capable of properly running the game... Its extremely old, and isn't even gaming oriented technology (x50's are entry levels in their respective generation, 60/70s would be what most 'gamers' would consider 'pretty much required' and 80(and potentially some special models here and there) are top tier, 40s are just high-tier non-gaming oriented, and the 2xx was.. quite some time ago. I wonder if it was even at the point where HD was becoming more mainstream....


Anywho. Your PC specs are... darn near brick imo.. and its quite likely that something in the game just doesn't run on your hardware properly. - From what I hear, The next version should bring back Foliage low = no foliage, which will help graphical load.. but... I don't think it'll help THAT much...
You should consider getting pretty much any graphics card you can to replace your current one
You could pick up a pretty much any x60 or x70 GTX and it would make a world of difference, and not all of them, particular some of the older ones, are that expensive

https://www.logicalincrements.com/

You can also use this site to see some of the price-point choices for the previous.... "well known?" tech
More than likely, apart from the RAM amount, everything in the absolute bottom tier (at the top of the chart), is better than what you have.. whether or not that will actually be enough to properly run games like MLBS.. that.. I do not know. but almost assuredly its better than what you have.
your Athlon is bordering a decade old tech, the Athlon 200GE will almost assuredly outperform it, even though it may not necessarily be to the point of properly running MLBS and other games
of course the r3 2200 and 2400 would be better choices, but its not always simple to just say "yeah go out and start spending money, no no, more than that, higher." and actually expect to see something of it.

If you can get one of those three, and it work just fine with your motherboard, That would be best, then you would simply take your gt240 out, and rely on the vega integrated graphics
If your motherboard can't properly support, or even interface, with the newer chip, that's less ideal, as that means far more reassembly and price.. and/or those that don't like to take apart and rebuild their computer... buying a new computer altogether.

if you're on the discord you can dm me privately, I know some workaround info that may help, though it may also contain spoilers

I know a bit of a workaround for this, but I do not know what causes it, if you message me on the MLBS discord, I can talk you through it or help apply it

I haven't been as active on the forum recently cause I got auto-logged out but

to go to the topic at hand....
The issue is they're all the same save.
And.

You're saving wrong.

When you start, with absolutely no saves, and click save in game, you'll see a square for that current save, right?
This isn't a save.
This is "New save slot" with all the information attached to it for the current game/save
if you click "New save slot" - it will make a new save, regardless of what you name it.

The only way to truly overwrite the previous "new save", is to (well first create one and then) scroll down the list, until you find the one you actually created - If you only have 1 real save, It will be the bottom slot, while new save slot will be the top slot.
 As for changing that save-slots name afterwards.... mmm... I dunno I think that would probably act like new save slot, hard to say.

Not a "bug" per se

0.1.0o has a new station system as well as smelter system, among other things like save slots and difficulty.

Your 0.0.9e doesn't have equivalent difficulty identification - would default as a primary(non numbered) save slot - If it had the smelter, it's possible that could update smoothly however

There building system aforementioned includes the stations being saved to the save file, so it can track their updated positions on the map and such.

now that they're scripted to save in the save file, they're also scripted to reload from the same file - meaning if their entry in the save file doesn't exist

They don't exist.

And 0.0.9e - didn't save them to the save file, it spawned them in with the engine, unloaded them, and reloaded them, all engine.
So a 0.0.9e (or earlier) save file doesn't have entries to reload them.

0.1.0o on a new save trigger - spawns the stations in for the very first time and that alone. - which gives them an initial entry to reload from

_______
Long story short. - Due to drastic feature changes and inclusions, it is impossible to use that save

While it was possible in many cases to ignore changes and continue a save before, these are fairly game-breaking