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KumashovComposer

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A member registered Jun 08, 2019 · View creator page →

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/// Current Progress: https://youtu.be/MLhA0O2FhTE 

My Twitter with more updates

Some models I made



Hello! Hope you’re all doing well - I’ve been working tirelessly over the last few weeks to put together a passion project on my own. I have a lot of experience as a composer and sound designer for both film and game, but have never taken the role of programmer or modeller so directly before - (though I have done a little animation work) - I decided to teach myself blueprint to make progress on a simple Legacy of Kain inspired hack and slash set in a world I’ve worked on for many years now.

 I’m at a point now where I want to revamp what I’ve done so far and refine the foundations of the project. When I started; I was simply working step by step to see what I could do if I modelled for, animated and programmed the game myself. I’m proud of my progress but moving forward I would really like to find at least one other individual who could help me on the project - preferably someone with experience and a passion for what made old games great. 

I have been posting short simple dev diaries like the one I linked here; so if you felt like checking it out, that would be a good example of my progress. My plan right now is to take a huge step back, re-evaluate, redesign and refine my ideas from the ground up using what I’ve learned to establish a much stronger design with the help of a second programmer.


While I’ve been really enjoying modelling and animating for the project - I also recognise that it would be way better to get an additional artist to help focus on one of those aspects as well.

Overall there’s a lot id love to share with prospective colleagues if anyone is interested but as a brief overview I really only want to make a few levels and set my sights relatively small to recreate the kind of ingenious simplicity and aesthetic of early video games. 

If any of this sounds interesting please do get in touch (My contact details are here) and share with me some of your experience and a little about yourself. The number one thing I want is to help build a nice friendship and work together to create a simplistic game that we both enjoy. 


Thanks for reading

Hey all - experienced composer here with degree and many years of work for film and game. If there are any teams here looking for a composer / sound designer I'd be keen to jump on board. Feel free to check my Itch profile where you can see some projects I've done work for in the past -  and here is my youtube channel. https://www.youtube.com/channel/UCcIsakMFIUMPn8mW2MZOhkw - Thanks heaps, hope to hear from you soon.

Thanks! We ran into some massive issues with our team and basically with only four days to go had to start from scratch so The Ward as it is now is a skeleton of what we'd really like to do with it. We appreciate you taking the time to play it though and we definitely plan to keep working on it.

Thanks for trying our game out! We appreciate it. Planning on fixing up all the bugs and pushing out a big update now that we've got more time. 

Hi there! I'm a composer for screen media with tons of experience being hired for a huge variety of directors and production teams. Mainly, I work in film, but I am looking to expand into video games as they are such a large passion in my life. I'm used to hard deadlines and working diligently while still making sure everything I produce is of the highest quality and with my own special touch. For more detailed information, I'd love for you to either check out my profile or email me at kumashovaudio@gmail.com

Below I'll link my most recent work to give you something to listen to here, including my film-scoring showreel.  I encourage you peruse my Beat Cypher Collection for a large variety of compositional styles and themes inspired by video game scores and more slightly abstract concepts.

I have also attached at the end a recording of one of my performances on the piano which displays my more traditional level of musicianship in an original composition with live players. 

If you are interested by what you hear below and would like to either hire me for your project or just talk a little bit about composition and what to expect when hiring a paid composer for your project I am always available for simple conversation. 

Thanks a bunch for reading and good luck on your project, GameDev.

Filmscoring Showreel:


Beat Cypher Collection: (Making a new piece every week with a hard deadline while adhering to a strict brief for each track)


Beat-Cypher Collection 2:


Live Performance: