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Kpded

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A member registered Apr 21, 2017 · View creator page →

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Hello!

Check out my new game "Hamsternikus" https://kpded.itch.io/hamsternikus

The game is about a hamster (to be specific a scientist in hamster's body) solving a maze type puzzles to cope with unexpected consequences of his mind relocation experiment.

Mazes in the game have movable walls and number of other game mechanics, including portals, interdimensional walls, fans and a lot of other stuff all way up to creatures from another dimension.

Fun goes through all of the 100 levels!

See trailer for gameplay:

And check out some gifs at my twitter https://twitter.com/kpded I post some hints to beat levels there

Hi! I'm looking for 2d artist to help me with the visuals of my project - simple maze brain-teaser planned to release on HTML5, Android and iOS

The game is about a hamster in a sphere looking for an exit in a maze with movable walls and other dangerous stuff (e.g. fans and electric arcs)

Link to prototype

At the moment there are only 9 levels showing key mechanics that I plan for implementation

Since I'm absolutely dumb in art I'd like to give the artist an absolute creative freedom in all the visuals of the game: style and graphics, animation and visual part of UI

Details on required art assets (preliminary and under discussion):

  • overall style should be cartoony and bright

  • two sets of assets are required: high-resolution for tablets and desktop (size of main character sprite 80x80), low-resolution for smartphones (size of main character sprite 50x50)

  • I can work with Inkscape so I would prefer vector graphics (but raster is also okay)

If you are interested and:

  • like the prototype and game idea

  • have ideas on how to enhance the game graphics

  • ready to connect via skype on a daily basis

please e-mail me at kdeduhin@gmail.com or response in this thread.

About money. I'd like to work under revenue-share agreement. Some fixed fee is possible and under discussion

About me. I'm specializing on programming: Phaser (JavaScript framework), kivy (Python), HaxeFlixel (Haxe). I can create some graphics in Inkscape. My released games:

I've worked on these games with freelancers. But I'd like to change the approach since freelancers are not interested in result and I can't adequately asses the quality of artwork before all the game art assets and mechanics are joint together. What takes time and can't be done right now while freelancer waiting for cash transfer