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Kira Zingmark

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A member registered 1 year ago · View creator page →

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Wow! I can't thank you enough for all your feedback, let alone taking the time to record a Playthrough on YouTube. Love your channel by the way, even took the time to watch some of your other videos.

I'm relieved to hear that the themes of isolation and a fear of the unknown transferred across to other Players in their experiences. As if I didn't already known, I'm glad to hear I wasn't the only child who was scared of the dark (and whatever might be lurking in the shadows).

I'm planning down the line to develop the prototype of 'The Inner Light' into a fully fledged and more polished game. I'll make sure to drop you a line when there are any developments! :D ;)

Thanks for all your feedback, I really appreciate it. I'm just glad to hear you enjoyed it, even if it was barely a teaser in length. :D

I'm just about to announce a new project I'm working on in the coming days, so unfortunately I won't be to return to 'The Inner Light' just yet. I do plan to come back and develop the prototype into a fully fledged game in the future. The only question is when.

Since you took the time to give me your two cents, I'll be sure to let you know when there is more news to come on the game. Thanks again! :D

'Forgotten' is now available!


'Forgotten' is a short experimental art-game in which you find yourself alone in an Apocalyptic landscape, and must explore the environment around you, with only a beacon of light in the distance serving as a guide. The game's creation was inspired by an original painting by artist Peter Booth called 'Untitled', created in 2002 and exhibited at the Brisbane Gallery of Modern Art (GOMA). An Oil on canvas piece, it depicts a non-descript landscape of an apocalyptic world, desolate and abandoned in tone. The objective of the game is exploration rather than combat.


The goal of 'Forgotten' was to create a short video-game that conveyed my own personal expression of what Booth's original piece means to me. The world of 'Forgotten' is bleak and depressing in appearance, combined with music that is equally so. Taking inspiration from Booth's own background, it depicts a fictional portrayal of Sheffield, England at the turn of the 19th century, at a time when heavy industry began to dominate much of the UK. It showcases the divide between the old world and the new, as well as the toxic and environmentally destructive atmosphere that came as a result of 'progress'.

'Forgotten' was created by Kira Zingmark, a Game Designer residing in Brisbane and currently studying at SAE QANTM. Built in Unity 5, it was created as a project piece for GDS220 Studio 2. Peter Booth's original piece can be seen here.

'Forgotten' can be played on Windows, MacOSX, and Linux (Ubuntu is preferred). It is best played at 1920x1080p with the lights turned off, and a good pair of headphones on hand. It is available free of charge, but if you do like the game, please consider leaving a donation. Every bit of income will go towards creating future games for you, the Players.

Play 'Forgotten' now!


For an optimal game experience, 'Forgotten' should be run at 1920x1080p and headphones should be worn. Thanks. :D

Please feel free to leave a comment and let us know what you think! ;)

Elise & Kira.