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KentCuD1

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A member registered Feb 16, 2019 · View creator page →

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Also, I just watched your stream for the game, and thank you for the information and guidance.  It was a nice stream by the way. As far as my knowledge of development, I have been working on games for a fair amount of time and have a somewhat solid knowledge on the flow of design within the code. What I still am working on a lot as far code, is coupling and making sure the different areas of code don't mess with each other and cause bugs. It is nice to be able to hear opinions and feedback, because I do not have enough people around me to talk to about this so it starts to feel like a vacuum chamber.

Thank you, and that is what I've been working for. I was pretty busy this week and started late, so most of my time was spent on the framework for the weapons and the hiding system. Let me tell you that it was a bit of a struggle to get it to work as well as I feel it has. I learned a lot about some features that I have not used before.

Yes, the game is going in the direction of a bomberman game, but im hoping to make it more open and team based, with more strategy within the field. I have plans for different weapons that behave differently, which you choose at the beginning, and some in the field to pickup. The darker areas allow for hiding, similar to League of Legends or DOTA. Also, I havent been able to add in the health behavior and respawn ability, so I just made animation for hits. With my day job, I lost a lot of time for the jam.

nice game, very fun and simple.

Very good! Nice, relaxing, short, to name a few. Love the existential stuff at the end!

I like that the characters are being interviewed for a job, basically. That was cool. It was hard for me, but part of that was that my end, mousepad  wouldn't move while i was using the keys lol.

Like most people said, a little with the movement, and the text at the beginning. Otherwise, I loved it.  You tricked me in the beginning though lol, I was like there's nothing there haha.

This is a fun little game. I like the way it looks and feels. a couple nitpicks though, in that, there is not a way to exit the game besides exiting the game and closing on the taskbar. Overall, I loved the experience, and I applaud the work done here. If you would like you could check out my game. It's pretty bad though. My time was not used the best lol.

It's okay, I'm in the same boat on not getting done. i joined the jam halfway through( when i had come across the video on youtube) and just ended up being too busy. I tried to do what i could today and it just wasn't enough. We'll do better next time :)

Definitely, and you can also add in the king thing for a bonus or boss level if you decide not to add that mechanic in full effect. 

Love the idea of this game. I did not understand it at first, but as i grew to understand, i couldn't stop playing. I would say add levels of varying difficulty and a story mode and this could be a full game.

The switch mechanic reminds me of superhot. This is a fun game. I like how you have to switch or you lose, adds complexity to a simple mechanic.

This game is fun and offers a great challenge. I like the idea that your moves become your obstacles. 

This was a nice game, i like the mechanics and could just play around in it and have fun.  Good feel, and music. This is a HIT!