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Kenny Yuen

130
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A member registered Oct 16, 2020 · View creator page →

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Really appreciate it to hear any feedback
https://itch.io/jam/brackeys-9/rate/1933624

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Sorry, it lacks a description at this stage. YOu can try to explore around and pick up weapons. Picking up the same weapon can increase damage.

It's so cute

Fun concept to do, nice graphic, but the level design need some work to keep player anticipating

The idea and puzzle are good. Got a great time with time.

Quite a unique art style. Great game

Thanks for playing, Glad you like it.

Thanks for playing

Thanks for playing and your feedback. I should make a better introduction...

Thanks for playing. You need to draw the detective's attention and lead him to the evidence.

Thanks for playing and your feedback. Will checkout yours.

It was fun. I already find myself keep playing it. The movement and control are smooth and consistent. What a good platformer.

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Thanks for playing. Will checkout yours.

Cool concept but can be more polished. I wish there is more reset.

Thanks for playing and your feedback.

Not bad. Great art and cool concept. Mechanics is fun. But weird key mapping, muscle memory get me pressing the space key.

Thanks for playing and your feedback. Never heard of Sam and Max but definitely will check it out, maybe I was too young lol.

The cut scene is well polished and I love it. But the control is kinda inconsistent and buggy. Sometimes right click the enemy the attack didn't follow along. Sometimes Tommy just faces the ground eating dirt. Adding some other fighting mechanics would be better.

Thanks for playing. And yes, I heard a lot of people also experience that. Would update it next time.

The artwork is good and the music is relaxing. But maybe is like any other turn-based game, it's kinda repetitive. Just repeatedly spamming heal and hit. The key mapping is also kinda weird. Anyway, that's a good try.

Thanks for playing and your feedback. You need to interact with the environment and draw your detective's attention.

Thanks for playing and your feedback. I will try improving this game after the jam, so please feel free to watch for any updates in the future.

Not bad. I found a safe point somewhere in the middle of the screen after a few rounds, getting 0/10 with 1 affected. It is like there is always a way to out whatever you face. I can see it can be a good way to let people pay attention to EMOTIONAL DAMAGE.

Thanks for playing :)

Thanks for playing and your feedback. Will checkout yours later.

I can see it is very inspired by There Is No Game. The whole experience is great and the game is well polished and executed.

Thanks for playing and your feedback.

Thanks for playing. And yes the dialogue control is kinda meh, thanks for your feedback.

That's a quite unique gameplay. Great work!

Cool concept and fun mechanics. But the control is kinda inconsistent. My character got an uncontrollable boost when climbing the edge. The double jump sometimes didn't work. Anyway, that's a good start. Keep it going.

Thanks for playing and your comment. 

Thanks for playing. 

Thanks for playing and your comment.

Great artwork and music. Love it

Thanks for playing and really appreciate your comment. I tried using a box collider at first but it seems too easy to bump into the obstacles, maybe I am not doing it right.  Maybe I should adjust the ground friction.

Thanks for playing. I should start a mini-tutorial alongside the level. Would definitely take your opinion and fine-tune the control and level design.

Really fun game. Love the concept. Would be better if clearer visual differences between fake and real one.

Thanks for playing. I will definitely take your comments into consideration.

Cool concept and great work on the art. I can see it can be put into kids' education kits.