Yeah, I think I went a little overboard with the difficulty XD
kegnor
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It`s crazy how just addind a name can create an attachemnt, The bandit grew on me a little more than I expected it.
If you wish to keep working on this I would suggest create a need to sell the carrots, right now the only need for cash is getting more stuff (wich you may not desire) BUT, if you had rent or a family to feed (a la Papers Please) it would create some dramatic moments when choosing wich carrot to sell (at least in my opinion)
great entry :)
yes, I found out after the submissions closed that there were 2 x`s, I was a little burnned out since it was my first time solo-jamming (I did include a second name in the credits, but he is just the author of the royalty free music I found, felt like including him)
as to the gdwc, no, I was´t aware but I´ve been looking at it and seems cool, thanks!
it's really good, however, I noticed a braking point: once the number of spawning enemies starts to rise, you can just corner up somewhere and combo kill to replenish any energy lost from enemy fire, wich makes moving around unnecesary, you may want to look into it (maybe by depleting energy rapidly if you stay still for too long , I don't know)