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K-T0WN

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A member registered Nov 29, 2020 · View creator page →

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Hello!


The Last Supper is a 4 player social survival game where players try to outlast each other in this devious delight!

Players take turns eating pieces. Some of these pieces are empty and only serve to progress the game. Scroll pieces contain useful powerups that you can take advantage of. Poison pieces lower health and eliminate players from the game.

Players can also utilize recommend flags to help form trust/distrust habits within other players, and unleash psychological warfare.

This game REQUIRES multiple players and can only be played locally  (LAN/WLAN)

Play it today! 

https://kayrayorulmaz.itch.io/tls

Hi everyone,

If you have found the secret message of my last game, Advanced MathMeister, then you would know that I am working on a new project.

That new project being...

The Last Supper.


The Last Supper is a 3D social-survival game where every player takes turns eating food, with some of them being poisonous; Think Russian roulette but with more decisions and with food. But there's more to each piece than what is seen on the surface level, as every piece has a chance of containing special scrolls which grant its winners abilities, such as smelling other pieces (to see what types of pieces they are), causing an earthquake (to randomize pieces) and slapping (to cancel another player's turn). Development will go underway on making this game starting today, and I will be sure to follow up on further developments.

Thanks

Educational games have always gotten a bad wrap. With the most famous games either being aimed to an extremely young demographic or being of shoddy quality, having an "educational" tagged with your game usually meant a death sentence for your game. 

With the original MathMeister, my first ever completed game, I was intending to change that perception. However, it would take a bit more experience in Unity to finally build a game that had gameplay deep enough to be fun.

Enter Advanced MathMeister.

Time Trial Mode Screenshot

Example of the Time Trial Mode in Advanced MathMeister

The game is simple to play. You have a 5 x 4 grid that contains white number blocks and black equation blocks. The aim of the game is to string these blocks to form calculated answers which are then added or subtracted to a reserved number (called in game as "your number").  By making "your number" equal to the randomly selected goal number at the top of the screen, you gain points. You select blocks by simply tapping them, and if a valid equation is produced then the appropriate addition or subtraction button will appear. This button will be dictated by if your number is higher or lower than the goal number.  Finally if you want to get a new set of blocks, simply tap the "shuffle" button. 

Example of blocks getting shuffled in the Move Counter mode

In addition to the base time attack mode, Advanced MathMeister features 3 other game modes, all of which do something different with the basic gameplay. The first mode utilizes the game's SFX system to give you hints on a goal number you can't see. The second mode has a set move counter which limits the number of calculations you can make. And the third mode is a 1-on-1 battle with a CPU opponent.

Screenshot of the Unknown Goal mode
Screenshot of the CPU Time Attack Mode

Thank you for reading. Advanced MathMeister is only my second game, and I'm happy of being able to extend the original concept from the first MathMeister this far. There are some hidden gameplay elements I haven't written anywhere, so be on the lookout for them.

 Have fun!

You can download this game from this link:

https://kayrayorulmaz.itch.io/advanced-mathmeister