I am at 60. I play, them in a random order trying to be fair to all. I believe around 70-80 games is a good goal for everyone in order to get some accurate results in the end!
TheGreekDev - George
Creator of
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Hello there, sorry for the late response, unfortunately I just saw this topic, it got hidden with all the game exchange ones. Sorry to hear about your experience, you are unlucky if you had your game ready because we did give some extra time to those who asked us in Discord, because multiple people were late with all their builds etc. It's ok though, I hope you learned a lot and had lots of fun with building your project. About whether or not we will do another Jam, after this one is over we (the mods & John) will definitely discuss about our experience organizing this and maybe sometime in the future there will be another one!
Hello everyone,
From now on you are allowed to make any changes or updates to the pages of your entries. That means uploading images, changing descriptions and everything related (You still can't upload new game builds though). That is because a few participants unfortunately didn't see our messages in discord and updated their pages yesterday. It would be wrong to just disqualify any of them when they've come so far. Fortunately there are still 4 days of voting so that won't be an issue for any of you.
Also an important reminder, DO NOT comment on games without playing on them or rating them just to get fake visibility. If we notice more of that we might start disqualifying people.
Finally 4 days left for the voting period to end. Try to rate as many games as possible and have fun
I can't make this work, I was expecting some kind of tutorial in the introduction levels. I was able to draw a line once but I only did it once. Probably a bug, or I simply didn't understand what was going on. Also I didn't like the fact that you made the game background blend in with the page's background color. I didn't know where the game border's were and it felt wrong.
Which are your favorite puzzle games so far?
First one is this https://allalonegamez.itch.io/connect-all-the-bots , gave me a nostalgic feeling with gb art and sfx. Game felt complete, I didn't find anything missing in it. Level design was complete and easy to follow.
Second one is this https://petpumpkin.itch.io/handshakes. Nice concept, trickier puzzles than the first (at least I had a more difficult time than the first). More complex mechanisms than the first one.
Both of them felt really good. However I still haven't played all the entries so if you've played a cool puzzle game you want to share go ahead.
I played your game twice, once before the jam started and once after. The second time I passed 2 more levels which makes me happy. As you said in another comment you do need a difficulty curve & level design in some of them but not bad at all. Also with the neon lights and all I was expecting something less calming for a background music.
Guys at this point it has become annoying spam, almost 50/80 community topics are exactly that. Do not trade reviews like that. Simply open the submissions and find some games to play FOR FUN.
I will start deleting every new "Play my game to play yours " topic created from now on. I am encouraging you to post about games that you find awesome, inspiring or anything and want to share your experience with it.
IMPORTANT: Also DO NOT comment at games you don't play just to get some fake visibility. Play a game, enjoy it (or not), rate and then comment. I am considering starting to disqualify people with entries that do that.
Great art and concept as always Alex, as others commented the colliders need a little more work and maybe the camera movement when you change direction. You can check cinemachine if you don't use it already. Finally maybe somehow make the walls that you can pass through a little easier to recognize. Thanks for the reference as well. xD
Generally the controls need some work, the camera movement with the mouse has a very high sensitivity which makes the game hard to navigate. Also the islands shouldn't be passing one through the other, should they? And a final bug I noticed, while in the island movement state you can accidentally get above another island and start moving that. If those are indented features, my bad.