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jshimmer

13
Posts
5
Followers
7
Following
A member registered Oct 02, 2022 · View creator page →

Creator of

Recent community posts

Took me a bit to realize that Doki could only shoot one bullet, but once I did, I had a lot of fun with the magnetize button. Great puzzles!

2D vampire survivors-like on rails! My reaction time sucks but I had a lot of fun trying to find what builds work best.  Sniper and SMG feel very nice. Also those tomato enemies are evil.

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Nice simple game, slot machine looks and feels quite nice!

I think this is a minor UI bug but the colored counters by the board didn't seem to match my actual shot counter - increasing base shot count updated the counter on the slot machine but not by the board. Also might be nice to have a play again button? (Give me more brainrot) edit: I found it, wasn't super obvious though

Thank you so much (hopefully you didn't rage too hard), and I'm glad you enjoyed the music! 


Regarding the usage of last cup of coffee, LilyPichu has said that her music is free to use (see her x or subreddit), and since my usage of the song is in the form of non-commercial transformative arrangements (I'm not actually playing the original song), the music should (hopefully) fall into the category of Fair Use regardless.

The puzzle difficulty ramped up pretty quick and the platforming was a bit difficult. Impressive for 4 days though!

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No music :(

Good puzzles, platforming is a little difficult in terms of feel (mainly the jumps). Also might be nice to see where I'm actually aiming to save on shots ;)

Nice art and sound design! I love the variety of obstacles but it felt like some of them (or maybe doki) had janky hitboxes and I'd get hit when it looks like I'm clear over/under an obstacle

Unfortunately I have no idea what's going on since the game just changes screens by itself, often without me being able to do anything on that screen (or even me appearing on the screen) before it changes. I'm also not clear on what the goal is - to reach the flag? This doesn't seem possible on most levels.

I liked the sprites and the game over screens (even though the quote references didn't really seem to fit the game to me)! I had a bit of a hard time with the feel of the off-road, it felt like it slowed the car a little too much that if I went off-road it'd basically ruin a run.

Great art and music, I love those jingles! Also "The devs only had 2 weeks" had me rolling XD

Currently gives error "indirect call to null".  I can hear the title track though and it's a cool dark vibe!

Your art is insanely good, both the sprites and the title/victory screen are so impressive!

Where's the music :((