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Josiah Soares

169
Posts
11
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9
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A member registered Mar 08, 2022 · View creator page →

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Thank you for playing! And thank you for the feedback! We did get some feedback about the constant deaths, and we will be looking into implementing checkpoints once the jam is over!

Thank you for playing! And thank you for the feedback! We didn't get time to fix the UI as we  built to WebGL at the last moment and didn't have enough time to test it out, but we will be fixing the UI scaling issue once the jam is over!

This is pretty good for a 1st time jammer! Maybe there are specific rules you can setup to generate the platforms and the obstacles? I'm not too familiar with  procedural generation so I might not be of good help, but I'm sure there must be a few Youtube videos that could help!

Fun game! Has the potential to be a really cool mobile game. The only thing I wish was added was maybe a small indicator about where the next red walls were as I was often caught off guard, but maybe that is what you meant the game experience to be. Overall, good game!

Cool game! I love the art style and the music, and I like the moving platforms. When I was at the jumping platform, I couldn't tell if the platform was moving up or down, so maybe like an arrow showing where the platform is going could help. Great game!

Thank you for playing! And thank you for the feedback! A lot of people were having trouble with movement and level 1-4. We could have done a better job of tutorializing both walking on the rolls, and jumping off of them, and we will be fixing these issues once the jam is over!

Cool game! Switching between the player and zombie is a really cool mechanic and the art is super cool! I just wish that there was more balancing in terms of the zombie. I feel like there should've maybe been zombie powerups to either give them more health, or more speed, which would keep gameplay more exciting as the player, and more fair as the zombie.

Good game! I like the idea of being a princess escaping the castle, and I like the little umbrella you can use to deflect projectiles. I did wish there was some sound and/or music to accompany the game as it would add to the overall game feel, but solid effort!

Really cool game! Kind of reminded me of Fireboy and Watergirl. Good level design, and the music is cool too!

Really unique take on being the bullet! A 3D space for this idea fits really well, and the concept of killing aliens by aiming yourself at them is really cool! The mechanic feels really good, but the only thing I would change is the fact the the hitboxes of the stools in the levels is a bit big so I can't shoot myself through them, which would be awesome. Overall, really good game!

Thank you for playing! And thank you for the feedback! We will be implementing a 'Zoom' mechanic which allows players to choose between zoomed in, zoomed out, or normal cameras for gameplay, and are allowed to switch between them whenever they want. We will be releasing this update as soon as the jam is over so please come back then!

Thank you for playing! And thank you for the feedback! We will be implementing multiple forms of input as soon as the jam is over as we received a surprising amount of feedback saying the WASD and Left Shift controls were hard for some people to use. 

Thank you for playing! I guess great minds think alike haha

Thank you for playing!

Interesting game! I really like how the music affects the feel of the game. The way to beat the puzzle is well done, but some of the UI elements were a little wonky, like the symbols in the basement, as they were to the left of the actual symbols. Really cool, and I'd love to see this developed further!

Really cool game! The idea is really cool, and the addition of a time slow whenever you click on a bullet really helps you to plan out your next move. The different kinds of enemies are cool too. Great job!

Thank you for playing! And thank you for the feedback. We are working on making the physics feel better as we had a lot of feedback saying that it wasn't right, and we will be working on these changes as soon as the jam is over!

Really cool game! The art style is so cute, and the music is such a banger! Really well done game!

Thank you for playing! We will be fixing issues with the game as soon as the jam is over, so please come back then!

Thank you for playing! We will be fixing issues with the game as soon as the jam is over!

Cool idea! Balancing between collecting coins and depositing them could be fun, but some of the platforming is really hard. 

Cool idea! The concept of being the fireball is really cool, but the controls make it a bit hard to control. I'd like to see this developed further!

Thank you for playing! We will be fixing issues with the game once the jam is over, so please come back then!

Thank you!

The transition happens too fast for me

Thank you for playing!

Thank you for playing!

Cool game! I'm not usually a fan of text games, but this one drew me in. The music reminded me a bit of Lavender Town which kept me on edge, and the dialogue options were really interesting. 

Cool game! Well polished, and the concept is pretty cool. A map overview to help me better plan my route of who to give my items to first would've helped, but maybe the point was for me to explore and learn. 

Really cool idea! Giving the player items while running around the map and trying to collect said items is a really cool mechanic. I just wish the player didn't dodge so much haha. I must've thrown like 3 shotguns at him but he kept moving away from them as soon as they were about to touch him. 

Cool idea! I like the idea of being a cat and having to play with your owner, and the egg minigame, though it was a little hard for me, was pretty fun! The audio gave me jumpscare though haha

Really cool game! Very polished for a 48 hour game jam game, and the concept is cool, but I wish there was more of a manager vibe to the game. maybe more things to control, or maybe we had to send the wrong pieces to screw over an AI (The Player) who places them to get more points. The less points the player gets, the more you get. I hope this gets developed further, could be a really cool mobile game!

Cool gameplay! I like the music! I like the idea, but I feel like the switching was too fast. Maybe my reaction time is just slow haha

Thank you for playing! We will be working on fixing issues with the game as soon as the jam is done!

Hahaha, thank you for playing!

Thank you for playing! We will be working on fixing issues after the game jam is done!

Thank you for playing!

Cool idea! The music is well made, and the concept is cool, but I feel it's lacking some more mechanics. Maybe there could be powerups that let you boost ahead or freeze the chef, or maybe there could be a way to grab the knife in the air and throw it at the chef to make him slow down. Good concept though, and I'd like to see it developed further. This would be a really addicting mobile game!

Cool idea! I tried playing a bit, and the concept is really cool, but the camera rotation angle made it hard for me to play personally. Maybe if the camera rotated 90 degrees instead of at obtuse angle, I could better judge the movement of my character. Not sure if I did something wrong or not, but solid effort!