Did there use to be a mac version?
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Just wanted to let you know that I really enjoyed playing this VN! Not a whole lot of VNs are as enjoyable or as involved (or as detailed! Different NPC convos for different traits? Like, what?!), and I sincerely enjoyed romancing all of your characters with all the different races and trying to get into their heads. :P While Braum was... a character (lol), my heart probably pounded the most for Paris, and Rafael's "meng" ness was definitely my favorite. What a sweet, innocent, yet totally BA character. <3 and I loved the extras (and extra route... ;) ). All in all, wow! Thank you (:
Hey! This was a really enjoyable short game. Really appreciated the sincerity of the characters -- your 2 years of work are apparent! Jordan's my personal favorite. (: Thanks for the game!
Hahahaha, I loved the humor in this game!! Some of my favorite parts.... :
1. The slimes that go "Bwaa.... B-BWAA! Bwa...bwaaa...."
2. The music whenever Yvin appears in the later game.
3. "Y-yeah, that's me... Florien... The Flirt.
... Do... fries come with that shake...?
Are there any cliffs around here that I could throw myself off of...?"
4. "If you can’t bring yourself to be honest to Ciel
I’ll have a blimp fly out with a screen that says, ‘Florien has a huge crush on Ciel!’
And it’ll release flyers with a heart around a romantic portrait of you two, drawn by yours truly.
And it’ll blast the song, ‘Kiss the G—"
5. The "Other Ghosts" in the haunted house, and especially "Other Ghosts Except Steve."
The backgrounds were beautiful, and the music suited the story very well. Anton was my favorite by a sliver--poor Florien was a bit too shy for my tastes, and Yvin a bit too suave. I especially loved how lighthearted but yet touching the whole game was.
The only things I thought could be improved were how the characters were drawn slightly too lightly (so that their features were a bit harder to make out) and the fact that there were too few CGs (even though we know they take a lot of time).
All in all, though, great game!! Thank you :D
Love, love, LOVE the demo!
The characters were engaging, and the art was gorgeous! The characters' proportions are often off in VNs, but in Saleana the proportions were perfect (did I mention that the characters were mesmerising?). Aside from the occasional grammar mistake and some word choices that seem out of context, the story (at least so far) seems promising.
Great work! Can't wait for the full game!
P.S. I'm using a mac, and while I couldn't open the file manually, I could open it through the itch.io app. Just thought that this bit of info might help!
<3 Hello again, SweetChiel!
Gahhhhh. This promises to be another great game! I noticed that it's quite a bit different from the original Nusantara -- the art style seems slightly altered, and the gaming style is also changed. However, I still love how you make the characters so real (especially the MC and her relationship with her family). So far, Guntur's the only one who's caught my eye. The guys in Nusantara: Bermuda Triangle seem slightly more stereotypical; even though Rama and Reksa were drastically different characters, they were both very adorable in their own way, but I feel like Kahlil and Arya are more... hm.... directed towards a certain audience group instead of towards girls in general. But in any case, I still loved the demo enough to buy the game! <3 Good luck during the production process, and I can't wait! Hope you garner enough financial support for the indiegogo campaign!
P.S. LOVE how you drop in bits and pieces of Nusantara: Legend into Nusantara: Bermuda! :'-)
P.P.S. Oh yes! I forgot to ask -- did you remove the affection meter from Nusantara: Legend of the Winged Ones? I saw it in the promotional pics, but I couldn't find it in the actual game.
Wait, what? That's it?! That's the end?!?!?! NOOOOOOOOO!!!!!!
I loved the game--the art, the music, the plot, the format--and I was so ready to play more!! Please tell me there will be an extended version of this?
Thank you so much for making this game! I originally downloaded this game for free, but when I played it (and by the time I finished playing it), I was so in love with it and so grateful for it that I came back to give whatever small contribution I could give.
The characters are all extremely loveable, though Waltz is by far my favourite and Rumpel less so. Would it be weird to say that I kind of liked Waltz more in his boy form, and that I wished Varg had more of a future (he can't help his circumstances but still loves the MC all the same, so he basically kills himself to give her happiness — how sad is that?!)?
I really appreciate all the effort that you put into the game by giving each character a different storyline. Otomes usually just alter the ending a little bit to adjust for the player's choice, but you went all out and gave us 5 different but equally marvelous and touching stories, and for that, I thank you.
Sometimes the CGs' proportions were a bit off, and sometimes I wished that the CGs concentrated on the face of the guy instead of on the MC, but the art was beautiful all the same.
All in all, great game! I'll have a hard time finding a VN to equal this, where all the characters are real and their character developments are gripping. I'm so glad I decided to download this game on a boring day. :)
Thank you, thank you, thank you!!
I made an account just to post on the comments, because this game was. freaking. AWESOME.
MY HEART. *grips chest and keels over dramatically*
This is one of the best games I've EVER played!! I'm so glad I was bored enough to look for otome vn's for three consecutive days because I would've regretted not knowing that Nusantara existed. I stayed up till 4 AM for two days straight just to play and replay all the routes!
Edit: I just realised my post is unnecessarily and excessively long... Sorry in advance!
1. Which bachelor you like the most? and why?
Gah! Choices, choices...
Mitra is kind, considerate, and sweet, but he's also freakin' HOT when he shows his fierce side (i.e. when fighting to protect Tamara.) He also has a great physique. O.o
Also an all-round easygoing guy. Reksa is adorable in his contrasting childishness and maturity, and working past his wildness to the subtle softness (and passion!) underneath is exceptionally satisfying. And Rama.... Whew! He is somethin' else altogether. There's so much pain beneath his cavalier actions, but there's also, in a way, so much love. I wish we could save him outside of his route, but sigh. It's so hard to see his sincere side and genuine smile, so his last CG is... *sniff*
Really. I love all three of them. I wish there were more guys like them in real life. Well, maybe less Rama's, or there would be suicidal maniacs all over, but... :P If I really had to choose.... ... .... hm... probably Mitra. While I love Reksa's devotion and wildness and Rama's indifferent-to-all-but-you personality, Mitra's budding/blooming feelings and how he expresses them (that Wings Ceremony? *swoons*) win me over in the end ... Also, can't hurt to mention that I'm a sucker for "tall, dark, handsome" guys. xD
2. What makes you consider to play this game?
I was bored and looking for free Mac games online (it is surprisingly difficult to find otome games for mac that have good visuals), and, the moment I saw the profile picture for Nusantara, I knew I wanted a closer look. Not only were there three love interests, the graphics looked great. I hate to say it, but, for otome games, appearances are everything, because what's the point of playing visual novels if guys aren't handsome? :P Also, the description? "Birth, Death, Peace, War, Love"? Plus guys with wings? Hook, line,and sinker.
3. Overall, what do you think about this visual novel? and what element stands out the most? (art? story? character?)
Totally gameworthy. You really get involved in the game and bond with the characters. The soundtrack is amazing, and I especially love the art, because I'm a very sight oriented person, and Nusantara really seemed like a believable place (great background, portrayals of people, etc.). Also, LOVE THE CG's. :'-) (Even the bad endings were beautiful. Oh, Rama!) Thank you for taking the time to flesh out the guys and making them realistic enough to be lovable. The tiny details you invest in their characters are very much appreciated. I loved how the story is atypical, in other words, not at the workplace and not at school. The guys also don't show interest in you right of the bat, so it's authentic, too. And did I mention that I'm a huge fan of fantasy? Huge, huge fan.
4. Do you have any question or constructive critiques? I will read all the comments and reply to them like I do in Lemmasoft.
As some other people have mentioned, there are times when the grammar is off. :) I also think that while the art is great, it could be polished a bit more because, for example, Rama and CG Rama don't really look alike (CG Rama is HOT; normal Rama... less), and Rama looks like he's flickering around the edges.
Just me being picky, but I would've loved for some final strings to be tied off, because while I can guess that Rama is the one in Tamara's nightmares, we don't really get complete closure. Also, Yuda's earring seems to change sides depending on his pose... and Mitra doesn't always have white paint on his face in his CG's.
An insignificant thought: While playing Mitra's route, before being told the significance of Asih and Yuda's earrings, I had already guessed their purpose (also proof of how good the art/details are), so I was expecting some kind of similar exchange between Mitra and Tamara, because Mitra seems like the kind of guy who would stick with tradition (he did, after all, participate in Omed-Omedan, the Wings Ceremony, and officially invite Mitra to his house). I figured that since Tamara didn't have wings, she could exchange bits of her hair made into an earring with his feathers, since her hair is a unique color and all. But that's just a thought. :)
Also (sorry for the many add-ons!), I totally wouldn't mind bonus paths/extras, for example having some kind of extra path once you've finished all the possible existing routes.
In the scene where Tamara and Mitra are grooming his wings, what were the implications of Mitra's wings moving without his knowledge? What was he muttering before he ran off?
How did Rama break his wings? We know that he tried to commit suicide plenty of times, but what are the specifics?
Is there any way I could find a picture of Mitra with his wings spread open during the wings ceremony? It's like an itch I can't scratch. The CG is wonderful, but I'm trying to picture what Asih described - him showing his power, his size, his everything. Ahhh.
I think I had a few other questions, but I can't remember them right now... T_T
5. Last but not least, if I make another visual novel, will you consider buying it? via patreon or kickstarter that is (since I need to eat, electricity, and such things when I make VNs xD)
HELL YES! Please tell me you're making another one. <3 I have to confess, though, that I've gotten used to finding games for free, so I probably wouldn't pay more than $15 for one. (: but YES! I would pay, because Nusantara was totally worth it. I'll probably be daydreaming about Mitra and Reksa for the following days...
Now that I've finished Nusantara, what am I going to do with my free time?? *sniff*