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Jon Gjengset

A member registered Nov 25, 2016

Recent community posts

It did take me a second to realize that "Exit" wouldn't terminate the current game, but rather just take me back to the multiplayer window while the opponent can still take their turn. There also doesn't seem to be a "Leave" functionality for actually ending a multiplayer game early?

Any chance of also distributing an AIR package so that we have some way of trying to get the game to run on Linux?

Oh, I see. The text in the box should certainly be updated then, because it currently implies that the reason for the higher cost is that one was hired this turn..

Also, it'd be really handy to be able to report bugs from directly within the game!

I believe I've found a bug: Buy an Urchin at the very end of your turn, and then *don't place him*. On your next turn, the price for an Urchin is now +1, even though you *didn't* buy an Urchin this turn.

Yeah, I just had the same thought after accidentally exiting during the second tutorial. Certainly being able to save/restore would be useful.

Re Linux: Ah, that's a shame. There are ways to get AIR to run under wine under Linux, though it looks like the distributed version of Antihero doesn't work with it. I think it requires distribution in the form of an "AIR package": http://help.adobe.com/en_US/air/build/WS5b3ccc516d4fbf351e63e3d118666ade46-7fcb.html

Yay! Very excited to try it out! I was hoping this would be cross-platform from the get-go though. Any plans to eventually release a Linux-compatible version? Re-booting into Windows whenever I want to play is a pain.