really good game jam.
I got stuck against a wall when I enlarged a box too close, trapping me forever in the vampire's castle.
johnschwarz
Creator of
Recent community posts
Thanks for playing. I added mousing aiming and it feels a lot better. But it's probably not interesting enough to bother developing much further.
But for the shapes morphing, I made a group scene and a shape scene. The group tells the shape which shape to be, then I just switch on a 'morphing' sprite 2d and lerp their images with a shader.
Aiming will be the first improvement if I continue to work on it.
Yeah as far as the content goes, it's pretty much the same gameplay just with slightly different tilemaps, so making one level was almost as easy as making 8 or 20 if I felt like there was a reason to. It was hard to even justify 8 TBH. I cut it down from 12.
having a base of followers that spawn on a ticking cooldown sounds like a good idea, and could also be a thing to upgrade.
Yeah the game started out as a puzzle genre but I spent a few days failing to make any compelling puzzles haha so I switched to shooting.
I’d love to hear more ideas. Or maybe I’ll just put that in and mouse aiming then ask you to play again.











