yes i still am! My discord is Jennktv
JennKTV
Creator of
Recent community posts
The game definitely needs some QA! Pause button shakes when you click it. Not sure thats intentional but seems like a bug. S in WASD is not an input. Adding it can create a smoother movement. Adding in a "Click to start" can avoid player hitting tree at start. A short tutorial would be good aswell. "Shoot the birds" If you want more QA feedback you can dm on discord Jennktv
From first glance the main picture scared me. Definately needs a fix and not AI generated especially when you were asking for pay. This game can be good. A famous horse card game is pocket card jockey. It definately needs some QA before a full release. I noticed all the licensing you have for the game already. Though its good to have its quite fast for a game thats still early in development. QA is needed UI overlaps. Bugs, one bug i noticed was exiting the game into main menu still had the dice sound rolling. Tutorial has no "next" or "exit" its ends at previous. if you wish for me to do a full QA my discord is jennktv
LF a junior/inexperienced coder to help out with a hobby project called Absent! Absent by JennKTV, TheDeeJ1014
Its a reverse horror game in a school setting.
Some references to similar game styles would be
Teleglitch: Die More Edition on Steam and Endoparasitic on Steam
Would love passionate developers to help continue the project!
Let me know if your interested you can always dm me on discord @ Jennktv
Recruiting for a Horror Game!
Seeking dedicated 2D Animator, Artists, Coders to join our psychological horror game project.
We are crafting a semi-realistic, horror game set in a school environment. We have a solid concept, game layout, and direction—now we need artists to bring it all to life!
Game Concept: The player assumes the role of a infected entity that must sustain its infection by scavenging for stimulants (stims). Unlike traditional horror games where players try to survive against monsters, this game flips the script—the player is the monster. To prevent withdrawal symptoms—introducing psychological horror elements—the player must find stims. However, infection comes with its own strategic challenges, as infected humans help locate stims but eventually die, limiting the player's field of view (FOV). The game is still in early development.
Positions Open:
2D Animator – Helps animate characters and creatures, bringing movement and horror to life.
2D Artists - Help with objects, props, UI.
Coder- Help with tasks posted on Trello.
What We’re Looking For:
- Inexperienced/Junior Artists and Coder
- 2d animator- Role will focus on creating smooth, expressive animations that capture their movements, emotions, and psychological descent
- Ability to revise and polish
Additional Info:
Link to see our creature! Absent by JennKTV, TheDeeJ1014
Human Art https://imgur.com/B3RbU3U
Our team uses Godot
Unpaid, but a great opportunity to gain experience in a structured team environment.
Ideal for building your game dev resume & portfolio.
We need serious artists who are willing to collaborate and grow with the team.
It was submitted for a jam but the project continues!
How to Apply:
If you're interested, comment below or DM with your portfolio if you have one! Discord is also open @ jennktv We’re excited to welcome passionate artists who want to be part of the project.
https://discord.gg/nZCrNzK7 not much people in the server since I was unaware it worked


I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs. Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.
I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs. Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.
I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs. Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.
I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs.
Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.
I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs.
Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.
I am a 23-year-old female based in the Eastern Standard Time (EST) zone, seeking an opportunity to join a dynamic team. I have a strong background in game testing, quality assurance, and providing constructive feedback. I specialize in evaluating gameplay mechanics, including input responses, movement controls, level design, and identifying bugs. Additionally, I focus on user interface aspects such as text readability, UI navigation, and visual clarity. I am open to assisting with other specific areas, depending on the team’s needs.
Having been an avid gamer throughout my life, I am eager to engage more deeply with the gaming community. I can also provide voice acting for a young female role, leveraging my experience in poetry and creative writing to contribute to narrative design and storytelling. Furthermore, I am fluent in Spanish and can assist with translation of stories or content from Spanish to English.