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JellyCheeseCake

19
Posts
7
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14
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A member registered Nov 07, 2018 · View creator page →

Creator of

Recent community posts

Hello, I really like your asset packs and I may use them in the near future. Do you plan to make character packs using the same 3D art style? It would be extremely useful for my plans.

Thanks for playing my game. There is a "How To Play" section on the game page. I'll be sure to check out your game.

Thanks!

There is actually a little "How To Play" section on the game page(not the jam submission page). I wanted to include a "How To Play" page in the game, but I hardly had time to complete what I did.

5/5 all around!

Great game, really. You really nailed the "enjoyable" part of the game! Very fun!

I just wish it was longer!

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I really like the idea of your game. The gameplay is pretty fun, but the player acceleration feels a little slow, making it feel unresponsive. And I wish the player didn't get stuck on the cave walls so much.

Other than that, your game is great!

Graphics are nice, audio is nice and the main idea of the game is pretty cool.

Well done!


I'd appreciate it if you could check out my game, thanks.

Gameplay idea:

When the player charges both hands, I think you should make it charge a headbutt. Maybe it will stun both players, but the player who was hit by the headbutt will be stunned longer.

Excellent! So far, this is one of my two favorites of this jam! 

Only problem I found was the music didn't loop, regardless, 5/5 overall.

Well done!

Fun concept you have here. Only problem I found is the player gets stuck on the floor sometimes, but overall, it is a great game. Good job!

I really like the idea of your game. The pathfinding is a bit messed up, but that isn't your fault, it is the result of Construct 3, I know from experience. The end of the game was very smart. Good job!

You've got a very fun game here! The art, music, and gameplay all go very well together. I really like how the player can toss the NPCs into the hole!


I would appreciate your feedback on my game :)

I like the idea of your game, it has fun gameplay! Controls were a little difficult but overall, nicely done!


I'd appreciate it if you could try my game :)

I haven't played it entirely yet, but I plan to. It is a great game, and very fun to play! Excellent design!  Well done!

I'd appreciate it if you'd play my game :)

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Great game! I'd definitely like to play the local multiplayer with someone when I get a chance. Nicely polished! Well done!

I'd appreciate your feedback on my game :)

Definitely a great little game! The music, art, and gameplay fit very well together. Very well done!

I like the story in your game, and the way your game handles space physics. Cute art as well. The game could use a little work, but good job overall

Thank you for playing my game! Initially, I wanted to add a total of eight playable characters, half of which would need to be unlocked as the player progresses. Unfortunately, I did not have time to add that feature, as I have had a tight work schedule in the past week. Along with that feature, I wanted to make the locks on each door color-coated depending on the required key, to make it easier for the player.

Also, a little tip, if you let the spikes get you, you will just reappear at the start. 

It might happen one day, but not on launch

That's good. Once again, I was not trying to be mean in anyway, I was just letting you know to prevent you from getting in to any trouble in the future. 

Also, good luck with your game development, I know it can be tough, but remember, a game can be whatever you want it to be, because it's a game.

I don't mean to be mean, I'm just trying to let you know that it is easy to see. The character sprite you are using does not belong to you. It was created by Shaun Spalding.

Here is a link to a YouTube video in which he shows it(in which I'm sure you know of).

I mean no real harm. I am just warning you that you should make your own game art, even if the game is not for a profit. You may get "Commercial-free" sprites from random people, but it is always better to do your own work for more originality.