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jayv0

64
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A member registered Mar 08, 2022 · View creator page →

Creator of

Recent community posts

Thank you for this feedback, it's very helpful!!

Glad you liked the boss fight! I hadn't considered your point about drawing the weapons back, we will definitely have to experiment with that. I know we want the swords to feel really solid and not frustrating at all.

I have to agree about the crossbow - I don't think the crossbow code has been touched in a bit but it's not very satisfying in its current state. 

Something I run into when testing is that the trolls have a huge swing range and deal a lot of damage. Hopefully our enemy spawning system changes will help prevent the player getting cornered, but I wonder if he is still just too powerful, or if the player doesn't have enough time to react?


Again, we really appreciate the feedback, and thanks for checking out our game! Hopefully you could come back once we push another playtest to itch from our dev branch :)

Thank you, glad you enjoy it! :)

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Thanks for checking it out again! We are still in the early stages of building some new features. One of these is the shop, which will be re-implemented with NPCs within the levels. Hopefully, shop NPCs who buy items from the player will mitigate some of the issues with storage, although I don't see how it could hurt to just let the player hold more items. Did you find yourself running out of storage and shuffling items around on the ground? We are also implementing a new map generation system and it's still pretty basic compared to the arena. Would love to hear if you have any additional thoughts, and hopefully you come back and check again once we push more updates :)

Appreciate the update!! :)

really cute and nice

Got it, thanks for your response! I am using the Quad layout currently

Hi! I've been really enjoying this software since buying it a few months ago (v1.0 is fantastic!) but was looking in the settings today on 1.0.13 (Windows 11 amd64) and noticed there isn't an oscilloscope option any more, and nothing shows up in search. Any suggestions?

Thanks so much! We have some updates in the pipeline which should be live in the next few days! :)

YETI! Thank you!

Thank you so much for the kind feedback! I'm happy with how the art came together for this one, and we should have more combo-able items available in an upcoming update :)

Thank you! We have some units in mind that should make climbing a lot more dynamic, and the page will be updated at some point after the voting period if you are interested at all!

Thanks for the feedback! I went to your profile and checked out Sisyphus' Revenge and I see what you mean!

I've been working on this project a bit more, but I can't submit any changes until the voting period ends. We're thinking of adding some more unit types, and we definitely need some more special units that are a lot more challenging. The build should be updated in a few days if you are ever interested in checking it out again!

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I love it! The music is really groovy, the sound effects are nice, and I love the extensive use of dithering. The music reminds me of sequenced music on some late 90s game consoles, maybe some romplers/rompler plugins were used in the music production? Really nicely done!

I initially explored randomly and found myself dead at the desert...and the temple...and the village...and the jungle...

Then I found the beach and realized you can farm crabs for Crab Meat and stats, spammed Z for a bit and cracked a bunch of crabs and took their meat and shells. Got enough to buy a spear and some armor. Tried to fight the desert spirit but realized I didn't equip my new purchases, but I still got destroyed even with these upgrades. Died a couple more times and the shell loss bummed me out but I eventually got enough for a fishing rod, got some fish, and then on day 74 and at level 5, I defeated a desert spirit.

Started to farm those for a while, got some more fish, then made my way to other parts of the map I died at before. Got to max level, and I got the golden key, thought it would be used for the waterfall, but I entered the pyramid. Got a high score of 123 days and 6 deaths.


Really excellent project, great job!

They’re very bonkable as is, but…that does honestly give me an idea for a special bonk effect, triggered if you drop a boulder from really high up directly onto an enemy…maybe in a future update? Thanks for the feedback and inspiration! :)

Glad you had fun, thanks!

Thanks! :)

I’m glad you found the art charming! I wanted to target a more lighthearted and goofy aesthetic for this game and I’m happy with the outcome. Thanks for your feedback!

We appreciate the feedback! I thought it would be interesting to do a 4:3 aspect ratio but in hindsight this limited the mountain options to some extent. I think if we expand this project further we’ll have to do a wider area or maybe a larger and scrollable mountain. Thanks for playing and glad you enjoyed it! :)

Thank you! You’ll have to give dpolk credit for the yeti 

Thank you for the kind feedback! Glad to hear you got so far that my UI code broke :p

Nice game! I think the UI is fun, but if I had one suggestion, you could use an AudioStreamRandomizer to have a pool of sounds to choose from when the level/map session finishes. I've found that even adding just a couple variations of the same sound with slightly different pitch can make a game feel nicer. Well done!

Thanks so much, glad you enjoyed it!

Thank you for the feedback!

Super cute! I love how the player sprite is animated and I'm a sucker for anything raccoon themed :)

Really cute and creative! I love the painted textures, and the animals/ride passengers are adorable. Great use of the theme and wildcards!

really great! love the real felt and sprite movement!

Good ideas, that's something we'll have to look into. I think a large revamp of this game with much larger maps/dungeons is a possibility. Lightsabers could be a fun rare weapon?

Glad you liked it!

Thank you very much!

Thank you for the feedback! I haven’t seen that shopkeeper bug at all, would you mind sharing what OS/browser you’re using? Thanks!

Thank you, this is very helpful!

Thank you so much! We are currently working on this game further and looking to improve. If you don't mind, I'd love to hear what specific kinks or problems with the game you'd like to see changed!

Cute game and I love the music! I got up to 10 Pipol but I think I got stuck with the painter and the sunflower looking guy nearby and the old dude

If anyone would like to collaborate, I'm interested in working on designing sound effects. I've also worked on music and art for a few games and it would be nice to get more practice with all of these, but with a focus on sound design.

That counts, thank you for the picture! She's so cute

I purchased your plugin so you better use that $5 on a nice toy or a treat for Ponko <3

Very creative and chaotic. Love the music and sprites too!

Fun concept and I really love the art style! I saw you used Godot, I'm curious how you did the physics for the trash bags and trash objects? I'm still a beginner in Godot 4 but I don't think I've seen physics on a sprite like that before.

I love the artstyle and color palette!

Incredible