This game is crazy advanced for a jam game, what is going on! The idea of weekdays as levels feels absolutely on point.
I love the likable characters that actually pop out of the UI with their ears and heads. Such a nice touch!
I haven’t really understood the game yet, despite reading the tutorial twice - e.g. I tell “Montserrat” to fly, and point them to the nearest airplane, but they just sit there.
Edit: (ok, this has strategic zoom, which looks awesome, and after getting characters to other island, all the buildigs with the red pins are empty, and the characers just seem to sit in front of them …) I’ll keep trying.
Edit/2: Ok, I made a few deliveries. The gameplay for these felt very clicky, I think at least dropoff should be automatic. The origin warehouses for packages absolutely need hotkeys or at least some sort of visual distinction from the other buildings.
Edit/3: And that’s when I noticed the tabs at the top…
But those camera views of the moving characters and the zooming? This is some Grade-A Chris Sawyer sh*t, I am absolutely amazed.