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(1 edit) (+2)

Oh wow this looks super cool, great composition of the screens and dialogues. 
(game screen on the other hand feels a little smallish and collision/motion during maze rearrangement could be more lenient)

Mad Maze-Agasca Takes the "Crazy Labyrinth" board game principle and turns it into a real time frantic local multiplayer, with screen wrapping and cool animals.

Fossas FTW. Great soundtrack, absolutely slaps. Oh wow does it slap.

Thanks very much! I am glad you liked it! :D We are pretty aggressive with locking the players to the tiles to prevent accidents with the physics engine, and keeping everything in frame is a challenge with larger maps for sure ^^