less problems: binary edition, if you can please?
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Just a generic-digital-USB gamepad, like this model for instance:
See? no brand on it, cheap and no analogue stick at all. :D
Better wait till the voting it's over, not sure if it's allowed to upload in-jam updates.
That will be not fair.
digital USB game pads.
There's no specific start , pause or whatover. Every button is generic and let the app to map or assume its existence.
This model for instance: https://www.tiendatec.es/ocio-y-tiempo-libre/videojuegos/mandos/617-zone-evil-ze...
push, grab, and throw...but you actually cannot jump enough high to...ANYWHERE so player stays stuck all the time at the floor. Probably the goal is to let the box pull you up in it's falling rotation, right before you push it, instead of trying to jump on it.
The design and the art are quite awesome! Just,...one detail: a Fullscreen mode will focus me perfectly in that Dark Place you're trying to put me in.
A bit of random mono-tonal subtle harmonic-procedural background music will not harm neither. This game is a nice start.
emm...ok, I've got two gamepads connected, fully operational.
I press any button, and main menu is gone, the message: PRESS Start to JOIN and a black rectangular at the 3/4 bottom of the screen.
Windows 10. What controller setup do you exactly use to play?
So you have to push other player off the screen or make them fall. Until only stands a winner.
Looks pretty promissing, also the music chiptune's style is great.
I'm alone in my flat, so...I'm going to pretend to plug another gamepad and play.
Anyway! i'm going to rate it high! nice idea.
Went down the first hole, shoot and break the first 3 ice walls...and then my own bullet got frozen in the air, and cannot go on shooting and breaking the other two walls, and..got stuck there, like forever. Frozen bullet. The music, and the rest, looks good, and funny.
A little confusing how to assign a clip to a slot.
MIDI suport : there's a nice and magical and light library called Sanford MIDI to "listen" to midi devices and trigger the samples.
Regarding the no-save issue, if using .NET take a look at the .Serialize interfaces it offers, allowing you to save entire objects without typing any aditional line of code.
Hello! sorry, but.
Take a look at the below image. [*]
I'm at 1280x720 and don't like the browser's: bars, tabs,scroll bars, and the wrong feeling and scaling of the thing. The gameplay is ruined...like...ruined?¿
It's Unity, so could you release the binaries please? please...?¿