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Jacob Hoge

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A member registered Aug 11, 2018 · View creator page →

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Hi there! I'm interested here.

I have my portfolio here:
and my itch page here:

With idle / incremental development i have worked on some of my own smaller projects here. i have also helped the back end of how to setup multipliers, additions, and temporary boosts for a project a friend of mine was working on. Outside of that I also have a huge love of the genre and have played many of them including universal paperclips (my favorite lol), cookie clicker, clicker hero, and more. The loop of increasing numbers is incredibly addicting (like why have I spent so many hours on some of them).

For delivery time frame, I would say pushing for the simple game play elements such as the click -> earn primary resource, Offline earnings, and save / load would be good to aim for in the frame of about 1-2 weeks. From there setting up the workers and secondary resource, 1 - 2 simple upgrades / shop, and at least a prestige baseline would be good for the next build in about 1-2 weeks as well. From there setting up more upgrades, and full prestige system with a full block out of UI system would be good to aim for in 2-3 weeks. With that we can really delve into bug fixing and polish and fully implementing art taking about another 2-3 weeks. Of course, deepening on work already done / how systems are setup this can all be up to change, but I do believe with the current details provided that this could be done in the time frame present. There is some level of wiggle room here of course, but I would love to help out here with your project! If you have any questions for me let me know!

Lastly for the optional, universal paperclips is my favorite, the simple start to progressive new ideas to new system, to new system is so incredibly interesting and every time flips on your head how an incremental game can be done. Now my favorite part of the genre is honestly it's just relaxing while having that focus. I can focus on in the game while being able to dedicate myself into the game, and seeing my numbers just going up.... it's addicting lol. 

Thank you and have a great day! 

To reach out either respond here or (assuming you are using discord just cause everyoneeeeee here does lol) you can add me on discord at: EepyJ

fair enough! Is a bit difficult to make repeating content feel different / be able to see and ending. 

Thank you! Will be sure to check out your game here too!

ohhh makes sense. Will look forward to checking it out after the gam here!

Really liked the artwork! Love the cats. Do think a fleshed out tutorial was needed, was a bit confusing on how to play, though understandable within the time frame. Good work getting so much done in a game jam!

Player keeps falling through level, even after restarting the game. Looks really interesting to me!

Really liked the art! Though the memes are a bit distracting. Also do make sure to lock the cursor for first person games!

Thank you! Think I know the issue with those. Appreciate it! Will try to take a look at them!

liked the music! Concept of a looping room is cool, but felt like there should be some end / more variation to the content.

Even though unfinished, would be very interested in seeing how it turns out! Looking good so far, keep going!

Will take a look at the camera. Multiple paths were an idea we wanted to make sure we had. Appreciate the feedback!

Thank you! Would love a British narrator lol. Unfortunately, at least myself, has been busy last few days but am finally getting to rating others here!

We have some mechanics we unfortunately couldn't make levels for due to time, would love to make some more level here with those!

Yep! We are pretty happy to see it work as well as it as has.

Appreciate the feedback!

TRUE

Appreciate it! Glad you enjoyed it!

Thank you! You have any specific hitboxes that were hard to to tell? 

Thank you! Is definitely janky lol, if I ever do come back that is my priority number one. 

Thank you! The vibes were a major focus of it so glad you were able to! Glad to see you were able to catch one and were able to get the hang of it! Thank you for the comment!

That's awesome to hear! Very much appreciate releasing the source code, I will check that out. 

Thank you so much! Really appreciated seeing your gameplay glad you enjoyed! I do want to go back and redo the spinner stuff that is priority number one if I'm ever able to get back to it. Thank you once again and loved the gameplay!

Thanks! Did that as although I do love my physics, this is meant to be a chill game, so glad you appreciated that! Thanks for the feedback!

Such a cute game! Love the doggo so much. Do wish some strafing was in the game however.  Great job and you all made such a good boy!

Loved the game! Was very fun. Honestly only thing i disliked was that wasn't more lol. Great job!

Loved the vibes of the game, loved just looking around for all the constellations listening to the sounds and seeing the pretty stars!

Was very fun! Really enjoyed it and liked the small little farmers, would recommend making the bars for sun/water face you though as I was moving around quite a bit and had to guess on that. Overall really enjoyed!

Thank you! Glad you had fun and were able to catch some far away / big fish.  Glad you were able to cast some vibes, appreciate the reply a ton!

Thank you! Tried a lot to get a similar look. If I do update the game further will look into adding AI. Thank you for the Feedback!

Download is on the page near the bottom. Thank you for the Comment, looking forward to seeing you play!

Thanks for the feedback. To answer the question of physical or virtual the place is set in the real world, sadly didn't have time to really add a fully fleshed out world but I probably will in a version after voting ends. The GM section was really rushed I admit and I will make corrections to GM section. Thank you man!

Should have put that in both sections. I will make sure to update with that change once the voting ends as well as some other updates. Thanks for the comment!