I think the video works very well. It’s long enough to clearly show the gameplay—which is the most important part—but still short enough to hold people’s attention (especially in the era of very short attention spans). Nicely done.
IronShock
Creator of
Recent community posts
Totally understandable. Sure, I think I must have been browsing the itch.io page for 2d tagged games and scrolling through the pages. I was most drawn in by the cover art, which I think did a good job of immediately communicating the genre. This is something I am trying to figure out for my own, newly released game. The cover art is quite tricky!
I very much enjoyed the gameplay! I had a few points of feedback: The laser is so fun to use I wish it was a lower CD (even if less damage).
For the fire ball projectile, sometimes it felt a little delayed; but I wonder if that could be because its starting position looks to be the center of the player sprite. What if you offset it in the direction of the player's mouse vector? Just to give a bit of space.
Hi everyone! I’ve been working on a 2D pixel-art action RPG called Benson N Bones, and I recently managed to get a short browser preview running using love.js, which was a fun technical challenge.
The preview is intentionally short (~8–10 minutes) and drops players directly into a dungeon to showcase the combat system.
You can play it here: https://ironshock.itch.io/benson-n-bones

If anyone has a few minutes to try it, I’d really appreciate feedback on a few things:
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Did the controls feel intuitive when you started playing?
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Did the opening encounter teach combat clearly?
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Did the difficulty feel fair for a first-time player?
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Was anything confusing or frustrating?
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After finishing the dungeon, would you feel curious to download the full demo?
Also happy to return the favor, if anyone like me is in need of some new player feedback!
Thanks so much to anyone who takes a look!
Hi there! I just wanted to say thank you for the wonderful GUI -- they worked perfectly for my needs in my latest project: https://ironshock.itch.io/benson-n-bones
Benson & Bones
https://ironshock.itch.io/benson-n-bones
A Top-Down Pixel Adventure RPG
Benson n Bones is a top-down pixel adventure RPG centered on exploration, combat, and progression. The game combines classic adventure-style exploration with checkpoint-based progression and lightweight RPG systems.

What to Expect
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Hand-crafted pixel environments to explore
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Checkpoint-based progression
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Melee and magic combat with timing-based attacks
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Character progression through item collection and spell unlocks
Dynamic boss battles
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Built-in speedrun splits panel
About the Project
This project began as a long-term goal to build the kind of RPGs I grew up enjoying. Development has been ongoing for about a year, mostly in evenings and weekends as a solo project.
If you decide to try the demo, thank you — feedback and impressions are always helpful.
Play the Demo
You can download and play here:



