Twixthaven: a rules light ttrpg with a focus on player facing mechanics, simplified combat, and collaborative storytelling that uses a 2D12 resolution system where player's skills determine the difficulty class.
Ipflibby
Creator of
Recent community posts
https://ipflibby.itch.io/twixthaven
Hi! This is twixthaven, my 2D12 based ttrpg. its still early in development, but I would really like some feedback on. Any feedback is welcome, from balancing issues to simple its not fun to "hey that's a pretty empty bestiary". Its about ~20 pages long, but even just reading the 1st couple pages would be greatly appreciated.
https://ipflibby.itch.io/twixthaven
Hi!! this is twixthaven, a relatively rules light ttrpg with a focus on collaborative storytelling and player facing mechanics. The core mechanic revolves around the 2d12 roll, where your skill score is the DC, and you compare successes and failure on both dice to determine outcome. I'm definitely going to add more content, so suggestions are welcome. I've been working on this for a while, and while it's by no means perfect, I'm still exited to play it, and I hope you will too :D


