Thank you! I look back at this game fondly, I kind of want to do something like this again sometime in the future.
I've just exported and uploaded a Linux build, although I can't test it myself. I think it won't give any issues, though.
Hi! I'm glad you liked it.
Didn't thought about the listing thing but it's a fair point. I was keeping it as a paid product to keep track of who bought it so I could give them the DLC for free, but I just saw that I can just give it as a Reward to the people who paid, so I guess I'll just do that. Thank you!
I'm surprised too! I was expecting at least a couple more Seija games here lmao
And yeah, the shooting mechanic is kind of vestigial. I was planning on adding enemies with different health, defense and power levels, so the player would have to reverse the power property to destroy tough obstacles and such, or reverse health or defenese to be stronger depending on the situation, but I ended up having no time (I was trying to bite off way more than I could chew)
Glad you liked the game! I'm not sure why I made Seija constantly angry, but found it funny and had no time to question it lol
Wow, this felt highly polished! I started cheesing the encounters with an Slime-only build but it stopped working halfway through, and I'm glad, because some of the units have really neat effects. The last two encounters got me scratching my head for a while, but it felt really good when I finally figured out an arrangement that worked.