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Wallflower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #696 | 3.882 | 3.882 |
Overall | #1133 | 3.578 | 3.578 |
Enjoyment | #1227 | 3.353 | 3.353 |
Presentation | #1622 | 3.500 | 3.500 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rather than control a character in a platformer, you can only move through the terrain and "change" the level.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I was thinking that the feel of this reminded me to Getting Over It and then read the description lol. I enjoyed that you can sort of strategize it a bit to do preventive damage control (creating "fenced" areas beforehand to stop the character from falling for example)
Very brilliant idea. The controls are simple, the visual is nice and the game is so fun to play.
Great job!
The mechanics felt great and very simple to understand after you figure it out. It did feel a bit frustrating but I guess I can't really blame you since you were inspired by getting over it.
Such a cool concept, loveeeee the art-style, suuper well done! Good job!! :D
Was tricky to get the hang of it, but very fun once you get going and great job on the level design
Hard but also fun.
Very challenging!! But really fun :>
This was a stealth rage-platformer. Very solid game.
Super cool concept and mechanics. Very cute and relaxing game. I think I need help with the cliff part though...
very hard to play for me , but concept is very good , I was looking for this kind of game. can you please review my game also.
I raged 10/10
Fun and original idea! It took me a while to figure out how to get the bunny over the first obstacle, but once I got the hang of it I loved it! Cool game!!
Solid concept, I think I'd lose my mind trying to get that derpy bunny to the goal haha. Great work!
This game has a really cool mechanic, and kinda reminds me of Getting over it! Very hard, but very cool. Good job!
It's a cool mechanic, but I didn't expected to be ultra hard...
Well, congrats for making Getting Over It difficulty in just 48 hours.
I like this a lot! Surprisingly relaxing, weird controls a little bit? Z and X are just a bit too far away, and the arrows are kind of weird. Maybe WASD with left click & right click to create and destroy, Either way, nice game!
Very cute game! I like the idea of being the hidden helper of the hero. This might be more fun if you had controls via mouse cursor and clicks instead of arrows, since you have to do a lot of slow walking when you don't prepare the next platform properly.