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inlustria

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A member registered Sep 27, 2016 · View creator page →

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Was super not expecting to see a King's Field-like in this jam, and a damn effective one at that! You absolutely nailed that classic PS1-era look, as well as the (for lack of a better description) "deliberate" pace of gameplay. And, having the sex scenes also be in first person was such a perfect choice for this game's aesthetic!

For how simple this demo is, the premise is quite evocative, how it takes this party of four adventurers and separates them, then shows us how their interactions change when two characters find themselves alone together instead of with the larger group. Almost as if the forest itself has the effect of revealing the secrets they keep hidden from each other.

Really looking forward to seeing how this game develops in future updates!

Oh wow, this game set off my nostalgia sensors something fierce. Getting serious classic DOS CRPG vibes playing this! Lovely pixel art and beautiful use of music. Really loved this and looking forward to seeing more in future updates!

I went into this knowing almost nothing about it, only that others in the Discord were talking about how good it was. They were right! This was such a touching and vulnerable story, with a beautiful and evocative visual aesthetic that looks even better in motion. I loved this game from beginning to end, and I'm so glad to have played it!

Typing game enthusiast here, and I was legit over the moon when I learned there was a typing game in this jam! For me, the difficulty here was actually quite forgiving, as most other games in the genre make you backspace to correct your mistakes, and in my playthrough I never had the timer fall lower than the 2/3rds mark. (As a data point, I played on Windows, using the updated 1.0.2 version.)

In any case, it's pretty rare to find typing games where you experience the narrative through the typing (as opposed to the more common Typing of the Dead style, being attacked by random words), so when one comes along, I'm always delighted to play it!

Seriously love the black-and-white aesthetic, the unsettling sound design, and the whole atmosphere really. The card art and hand-drawn animation are especially nice. And having the narrative weave back and forth between the card encounters and this mysterious tarot reader was really quite compelling.

I had a huge smile on my face the entire time I was playing. The number of times I tried shoving pieces into spaces they definitely shouldn't fit, followed by multiple lines suddenly bursting into liquid was so satisfying.

This was great! When I realized I could drag the puzzle around with RMB, that changed everything and I immediately went and replayed some of the puzzles I'd already solved to try for a better time. Love the aesthetic and the variety of artwork, and everything has such a playful vibe that it just makes me smile!

What a perfect use of an articulated character model! Like I'm sure we've all dragged 3D characters around by their limbs in those model posing programs, but this takes that mechanic and says "yes, aaaaaaaand?"

This was such a blast to play, I absolutely love the aesthetic, especially (of course) all the monster designs. If there had been lewd platformers for the TG-16, this probably would have been one of them!

Holy smokes, was not expecting to find a Dark Souls in this jam! Really loved this one, every encounter felt like a tense make-one-mistake-and-you're-done affair, and the thing that happens at the end was such a surprise I think I literally had my jaw open the whole time.

Enjoyed this one enough to grind out the boss and the secret encounter, so I guess you could say I connected with it! Honestly really loved how open and positive the game was with the range and variety of bodies/genders/genitals/pronouns. (and, ngl, even if the whole game had been wandering through the mansion just watching people having sex I'd probably have enjoyed that too hahahaa)