Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Iforgotmybrain

22
Posts
1
Topics
128
Followers
8
Following
A member registered Jul 03, 2019 · View creator page →

Creator of

Recent community posts

Thanks, appreciate it :)

The game as it is, almost certainly not. I've lost a lot of interest in programming and coding in general. I still really love writing. If anything I would continue it as it's own standalone story in the future, like fan fiction.

Hmm?

(1 edit)

If I ever update it I'd definitely post about it on Itch.io. I also have a Twitter but I mostly just post personal stuff on there, anyone's free to follow though! I'd 100% announce any updates on there as well.

Probably postponed indefinitely for now. I don't want to say I'll never work on it again because you never know what might happen. If anyone were to continue it on their own or anything like that, it'd be fine, I have no problem with that. 

When you go get lunch with Valery, as long as you ask him lots of questions and respond positively, you should be able to take him to a nearby park once you're done eating. From there you get a little extra scene which should end with a kiss. So long as you get along with Valery well during this park scene you should be able to take him along on the road trip no problem!

I thank you and everyone else for all the support. No matter what the future holds, I greatly appreciate having you all along for the ride <3

Yes that's the lunch thingy.

I'm not sure right now honestly. I've been so tangled up in real life for a while now. I'm in like the final stretch for college, have a boyfriend now, have my own place. I'd love to continue it but for now I don't really have any plans, unfortunately :(

you should be able to currently, yes! You have to go on and fully complete his date in order to be able to take him. Sorry for the late reply, I don't check this page too much anymore.

<3

Thank you! I'll hopefully have the next update out sometime soon. Gotta work around my college work so I can't give an exact date but I'm working on it!

(1 edit)

I see exactly what you mean, yes. Seems I forgot to close one of the variable declarations in that passage. I've already published a tiny update to fix this (0.2.3b) so it shouldn't be an issue anymore! Thank you very much for letting me know about it! Also, I'm glad you've enjoyed the game, thanks for playing it :)

Alright, I took a look at that passage and as you stated the switch was looking for the wrong case. Changed it to look for "true ending" instead of "good ending true" and all is well with the world again. While looking at that whole passage, though, I saw that it had a few placeholder things that I forgot to go through and remove. Not sure how I managed to miss that back in April but uh, here we are. So I went through and edited some of the dialogue as well. name is now $name as it should be, among other things.

Updated files (0.2.2b) are live and all should be good now. Thanks for letting me know about the issue. If anything else is run amok just let me know and I'll get on it.

Simple fix, just had to move the continuelink outside of the nobr tag. New build (0.2.1b) has been pushed and that little glitch should be gone!

I'm glad you like the game! And yes, there is a lack of SFW furry games. That was one of the main elements that drove me to make this game.

I'm out and about today so I'll take a look at that continue button issue when I get back later. Just taking a peak at it from my phone, it should be a pretty easy fix. Definitely let me know if you run into any other issues.

And thank you for the compliments on the game. Kass certainly did a great job with illustrating Sasha and Holly, she's an awesome artist.

I checked that issue out and it would seem there was a misspelling with one of the variables. Which meant the prompt for taking Holly along with you on the trip wasn't triggering properly. I fixed it and pushed the updated files so the option to bring Holly along should popup now! Thanks for letting me know about it.

Thanks for the kind words as well! Makes me happy to see people enjoying my game :)

Glad you've been enjoying the game so far!

I took a look at that bug and got it fixed. Had an issue with the placement of the quotation marks I believe. I swear 99% of the bugs in this game are caused by little errors like that, it can be so annoying. I already pushed the updated files so everything should be good to go now.

Also, thanks for letting me know about the bug. If you run into any more issues just let me know and I'll look into it.

(4 edits)

I've also come across a handful of games included in the bundle that I wouldn't have found otherwise. Whole thing is really cool, I'm glad Itch.io set it up.

Hope you enjoy the game!

(3 edits)

For anyone coming here from the bundle, welcome! And thanks for supporting the fight against racial injustice! If you encounter any issues with the game feel free to let me know on here or on my Twitter page!

Tales from the Road is included in the Itch.io Bundle for Racial Justice and Equality. I highly recommend purchasing the bundle. $5 is the minimum donation amount and that gets you some really great games like Night in the Woods and Oxenfree. You'll also be supporting the NAACPLDF and Community Bail Fund. 

Check it out here: https://itch.io/b/520/bundle-for-racial-justice-and-equality

Free game but it's something I suppose. Cheers and thanks for doing this.

https://iforgotmybrain.itch.io/tales-from-the-road

(2 edits)

Got this one fixed. Somehow put a space instead of an underscore for a variable. Think I also got the other one fixed. Just forgot to put isnot instead of is. The proper dialogue should show up now. Thanks for letting me know.

Cheers. Thanks for letting me know. All 3 of the bugs should be fixed now!

Tales from the Road is a slice of life interactive fiction game with a furry theme. The game features a story about a disgruntled contract worker whose grown bored of their work. The game currently has 2 fully playable chapters, with a total playtime of around 1 - 2 hours. There is a 3rd chapter but it's still under development.

The game is entirely text-based and is played in a command prompt environment, it looks something like this:


There is no combat system or anything like that, making this a very story driven game. If this game sounds like something you'd enjoy then feel free to check it out here.