I just learned about Pico-8 a few days ago. Cool to see an entry using it right after!
iamdudeman
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Yeah, I really needed to tweak the color scheme of the “disabled” state of the event plane so it was easier to see. I like the idea of showing the player which one you selected already. I’ll add that to my todo list for after the jam!
Great question! That’s another thing I wish I had more time to add a tutorial for. The “segments” divide the bar that slowly fills over time and each segment is consumed to play a card (internally the bar was called the “graphite” bar and you would “draw” your shapes when you play them consuming graphite).
Essentially, every time you double the number of segments you have you will double the rate at which you can play cards (going from 10->11 isn’t a very big change so I probably should’ve increased the amount for the demo).
Hey there! This was a really fun idea for a game. I came across it from the YouTube channel “Riffle Shuffle & Roll” and upon further searching landed here on your itch.io page. I’m a hobbyist game developer in my free time and think it would be a lot of fun to try implementing my own version and maybe even add some tweaks along the way. Is that something you would be okay with?




