Yeah, I really needed to tweak the color scheme of the “disabled” state of the event plane so it was easier to see. I like the idea of showing the player which one you selected already. I’ll add that to my todo list for after the jam!
Great question! That’s another thing I wish I had more time to add a tutorial for. The “segments” divide the bar that slowly fills over time and each segment is consumed to play a card (internally the bar was called the “graphite” bar and you would “draw” your shapes when you play them consuming graphite).
Essentially, every time you double the number of segments you have you will double the rate at which you can play cards (going from 10->11 isn’t a very big change so I probably should’ve increased the amount for the demo).