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HowdyStranger

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A member registered Oct 17, 2021 · View creator page →

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Interesting story and enjoyed the multiple endings. Felt like it was a little verbose and this impacted restarting to see those various ending though . Also, would have liked to have had more impactful decisions to make. Art was wonderful and so was sound design (ball cutting noise).

Cheers!

I found the graphics and the story charming and I like the metroidvania elements for gathering items and magic for the final encounter. 

I felt that issues I had were that the firing mechanics were off-center when facing up and down, which made combat encounters in those situations difficult because I would attack just to the left of the enemy instead of hitting the enemy from the center.

The biggest problem was that the maps keep resetting. Each time you leave a map and come back, all dialogue, all items, including important items and the barriers reset. Which can prevent the player from progressing. I ended up skipping the well map and just grabbing the earth spell which already spawned to progress.

I think a tighter version of this game will work well. I would enjoy a game about a little girl adventuring with her mother as she learns to take her role as the towns healer. I'm excited to see a continuation of the story if there is one.

Cheers!

I like the premise of the game, I was playing through it, but I got softlocked after getting the willow branch inside the well. After exiting the well, the fog returned and prevented me from leaving that area. I saw the stone but I couldn't activate it.  Wanted to make sure we played through your whole game before reviewing it, so just wanted give you the heads up. Cheers.