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(+1)

I found the graphics and the story charming and I like the metroidvania elements for gathering items and magic for the final encounter. 

I felt that issues I had were that the firing mechanics were off-center when facing up and down, which made combat encounters in those situations difficult because I would attack just to the left of the enemy instead of hitting the enemy from the center.

The biggest problem was that the maps keep resetting. Each time you leave a map and come back, all dialogue, all items, including important items and the barriers reset. Which can prevent the player from progressing. I ended up skipping the well map and just grabbing the earth spell which already spawned to progress.

I think a tighter version of this game will work well. I would enjoy a game about a little girl adventuring with her mother as she learns to take her role as the towns healer. I'm excited to see a continuation of the story if there is one.

Cheers!

Thank's a lot for your return.
Seems I forgot to manage these things. I will work on it to avoid these and to upgrade the game. I think I will add new levels that I imagined, but I didn't add before the submission time ended.