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Hartoe Hajek

47
Posts
9
Followers
6
Following
A member registered Dec 21, 2018 · View creator page →

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Recent community posts

Thank you for your kind words! Right now the only purpose of the colours is to show the type of the enemy (red shoots you, blue shoots in a circle, and yellow stalks you and runs away when you get close) But i really like the idea of giving the colours more things to do (like absorbing damage from the same colour)

Really fun! Nice job <3 We had a blast playing thi

Oh no I broke the egg D: WTF is this game and why did I finish it xD The music slaps and the whole concept is funny af. Great job

Really fun game. Interesting and exciting. Maybe add some indicator when you're hit. Good job :D

Blue meta op

Fun concept. Felt a bit like a collectathon. Movement was sometimes a bit buggy. It might also be nice if there was something like a threat (a fish or something following you trying to eat you or something).

Cool game, nice concept. The game looks really nice as well. The player movement takes some time to get used to though. I felt like the player moved a bit too fast which made some tight spots really difficult to navigate. All in all a nice lil' game :D

Wow! What an amazing and fun game. Really cool concept, really good execution :D I had a blast playing this. The frame rate does seem a bit variable though. Are you multiplying your movement with delta time?

This is mind boggling o.O Really cool concept, but whats the goal of the game?

Very cool game! The sword movement was really smooth and intuitive. It was really fun to swirl around slashing the balls. However, sometimes the spawning of the balls is a bit unfair (too far apart and to quickly). All in all a very fun experience! Good job :D

Very cool concept! I really liked the honour system with the damage multiplier. The second player didn't seem to work though, so I could only attack with player 1. I like the simplicity of the game, so I wouldn't recommend adding any extra actions. Maybe just focus on streamlining the process already there and adding some visual/audio queues. Very good job! :D

Interesting game! A bit short for my taste. Maybe you could make it an endless wave that keeps getting faster? That way the more skilled players can continue on if they want. All in all a good concept for further work :D

This game has a really interesting concept. I enjoyed playing with my buddy. It was really fun running around flailing the katana. However, I'd like there to be a bit more vertical challenges. Right now you never have to move the katana up or down to survive. A score would also be good to keep track of how far you've come. All in all a fun prototype. Good job! :D

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Holy moly this game is addictive! Very simple, but very effective. I had a blast playing this. Maybe make the movement of the canon a bit smoother though. I ran into the situation where one position to the left and one position to the right both looked like they'd barely miss or hit the eye. This cause some confusion.  However, this didn't happen too often. All in all a great game! Good job :D (My score is 12 try to beat me :p)

Also the creativity with SAM ur Eye as Samurai 10/10

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Very fun game! Controls are chaotic and hilarious. I really like the concept, very creative. However, the game is very hard (Maybe I just suck tho). But in the three times I've played I got destroyed almost instantly. All in all a fun concept with great potential :D (I got to 51 mongols left, try to beat me :p)

Thank you!!

Thank you!

Nice game, I really liked it!

Nice game! Liked the boss battle. Good job!

So. Much. Fun! Really a great game. This was a blast to play :D

Really fun game! The post-processing is amazing and the concept is really interesting! Got to phase 2, which really caught me of guard and wrecked me immediately xD Great job!

Fun idea! Sometimes the sentences went by a bit quick, but the game was really enjoying to play!

Fun little game. Really liked the smoothness of the 'snake' :D

I like the idea of typing the words to activate the action. It's really great that you can kinda 'buffer' the words so you can pull of some quick saves. Nice game!

Beautiful! This is a very nice and relaxing game. The evolving backgrounds are stunning and the music is sooooo good <3 Really great job! 

Interesting game! I'm dyslectic so this was pretty much hell for me, but nice implementation xD

Really liked the way the stickman jumped :D. Also the coin animations look slick as hell! Good job. I didn't get an end screen or anything though, might be nice to add that to indicate that the game is over. Overall a fun little game :)

Fun little game. Loved the sense of humour! I liked the concept as well, very creative :3

Thank you so much! It means a lot to me that you enjoyed it :D

Hello there! Really enjoyed the game <3 I'd like to contact you about a video I'm making. Is there any way to message you privately?

Thanks :D

Well if you could make some sort of goal (a #/per second goal or someting) and maybe make different fields and put some restrains on them (like you can only use 3 of a type of block) then you'll have a problem to overcome and it'll become a kind of puzzle game. That could be fun, it'd also help with the retention of the player I would feel :D

Hello there! What a cute game!! It's really nice. The controls where responsive and clear. The hitboxes were forgiving and the art and music is adorable! Except for one small bug that I couldn't recreate again, the game was running smoothly. Really nice job on this game, it's really good!

Hey there! I wanted to test out your game, but I couldn't open it! It showed the following error: 

"Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)."

Hope this helps and good luck!

Heya! First of all, BLACK ON DARK GRAY TEXT!?!?! Please change it to a lighter gray so the text becomes actually readable. That aside tho, holy moly what a nice game! Really simple, no explination required. The graphics are basic, but the post-processing makes it look lovely! Regarding the score, You might want to change the color of the score so it doesn't dissapear when it's on a wall or the player! Good Job!

Fun little game! Not inherently obvious what I should do, but easy enough to figure out on you own. Also really liked the art style. Really enjoyed that I made the music by placing the blocks. Even though I sucked at making a coherent song :p  I would suggest adding some form of goal to make the player driven to play the game more. Good job!

I bought most of them! I din't buy the pauze ability because I didn't fully understand how it worked xD

Really fun game! Got on top of the leaderboard with 68 B)

Really good game! My highscore was 184 :p

Thank you so much for playing my game!I still wanted to add animations, but stuff came up and I didn't have enough time. The idea of giving more feedback when you need to reload is very good, I'll definitely remember it for next time :D