Ive since figured it out- and your art pack is awesome- I just dont think I will use it. Maybe it will come in handy one day- I am happy to support you at least a little for the help figuring out AI. I dont remember exactly how I fixed this but I got it working in my project to use the same AI with more enemies utilizing the same code.
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wow. Very impressed for a GGJ game! I hope u put more work into it- it was a lot of fun- and I absolutely LOVED he music. Art style is awesome too- you have a dream team there! Keep making games!
I thought I was getting your C3 file but it was just an art pack. Ive followed your tutorial step by step and watched it 3 times but for the life of me I cant get it to work- my enemy just stands there in the idle state.
It is beautiful artwork but I have no use for it- I just need to get this working in my game :P any advice?
Very cool! And the artwork was very impressive. It was pretty challenging! I played through 3 times and didnt get too far- but I had fun playing. Awesome work for being a game-jam game! You guys rocked it!
Just posted a male-heads asset pack for you to use in any sort of project or game. They are pretty stylized and unique. Create your own fun characters from these eyes, ears, mouths, noses, heads, and extras. I would love to see what you come up with! These were a lot of fun to draw
Just played through the whole game- it was a fun experience- thanks. I tried the give the crystal option after losing to him once, but I would have liked to have tried fighting him again. I just wanted to see what would happen. Im not playing through all of those levels again tho! :P
There were some clever puzzles and things to work through. nice work.
beautiful art. performance was a pretty big issue - played a little choppy with all that was going on "on screen" - im assuming all the unique art assets, and water effects. It was a cool mechanic to control a school of fish, and was fun to play around with. I swam all the way to the left and found the crown in a bubble... tried to pop it and push it around a bit and couldnt figure out what to do. I also do not speak French :P
Great work for a game jam.
despite being brutally tough this game was pretty impressive. I liked the music choices, helped pull the player in and feel the ambiance and setting of the game / world you created. I played for quite a while - nice work!
The game is hilarious, and very challenging! The used car salesman made me laugh. I kind of hope you finish it some day!
I took 9 tries to beat the second level, and after about 10 tries on the third, I gave up. I think you need to scale up the difficulty a little slower. Great retro nostalgic 8-bit feel with the art, music, and sound effects. I enjoyed this game.
Great work - love the art style. Play is pretty fluid. I have the same complaint about transfer time, especially the level where you need to get 2 with 1 ball- takes way too long between transition and made me lose interest. Should have a quicker retry. Great work for a game jam though!
I agree with your comment- the no code is pretty deceiving, and deters a lot of people from looking into it, especially those that want to learn some programming or know some already. Ive been enjoying it!
Interesting Prototype. Not a lot to keep you playing as is- but a good proof of concept and shows you are learning the skills needed to develop bigger games. Nice work for that! Keep at it!
I appreciate your idea and admit that I too had a similar attitude. Not that I was expecting tons of attention or anything- I mean these are my failed projects after all. It is fun to dust them off and display them, but I agree that if we wanna get some love, we should be more than willing to give a little too.
I will try to play 40-60% of them and add feedback as well. I think that is a fair sentiment. I do apologize for posting so many too! I have a lot of unfinished, shelved projects, and I never saw the right opportunity to share those until this game jam so I took advantage.
Pretty cool prototype. I could see 4 player being pretty fun! I just did the 1 player and beat the level- not super engaging by yourself. Maybe I will play again later with my son when it can be competitive :)