Yeah, I think I should have had the delay effects visible between runs. The cards definitely could use more play, balance, and verity. I started this project on Wednesday, so I only had 3 days. I feel like if I pushed on it some more, polish could really bring it up a notch.
I originally conceived the game as a 1v1 network game (I’ve done multiplayer for jams before) but couldn’t get WebRTC working. Then I thought I’d do couch game, but thought asking players to have 2 controllers was a bit much. So dumb monster it is. Better monster AI could have definitely elevated that though.
Thank you for playing!























