My non-programmer friend was able to build for Mac well enough. He did have some issues and I added some notes on the readme regarding some of his pain points. He was not, however, able to reproduce your exact issue. I’m not sure why Bash is looking in your home directory and not it’s own file directory.
The build system is written in Bash. It’s a very useful scripting language to know/learn. If you’re still having issues, you can read it and see if you can find the cause. You can also try to export to Mac using the manual steps listen on GodotRust.
I’ve spent some hours on debugging your issue now and that’s time not spent on my own projects. No one else can seem to reproduce it. Let me know if you figure out what’s happening so we can add it to the readme to prevent other people from having this issue.






















